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#1
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You're right, they are two different things but I fundamentally disagree with someone being 90% resistant to a mez with 105 MR. That means any caster worth a snot, a mystic cloak, HBB, some bracers and a buff cannot be mezd. That doesn't seem right.... seems like you're shafting one class there in PvP. Tashan, at most, reduces around 33MR. That's my 2 cents and it may not be classic but 105MR shouldn't make enchanters almost useless in pvp. | |||
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#2
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__________________
~not hiding behind my forum account~
blue: zarina / gumby / park / lulls / kiss / pamela / barbarous / dolemite / patsy / tick / cupid / jilena / magine red: trolling / lust | |||
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#3
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It would be the ultimate jackass, zerg orientated, no skill whatsoever PvP server created in history, just like how TZVZ was except to an even greater extent. Nobody is guaranteed free kills by spamming overpowered CC spells in real EQ. Quote:
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#4
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My post was a suggestion of laying out a resist system. At no point did I say "USE THESE NUMBERS THEY WILL TOTALLY BE CORRECT FOR ALL THINGS". Stop being a negative crybaby. No one listens to you anymore and everyone thinks you are a dumbfuck and constantly trolls you because it's so easy to get you riled up. You usually have reasonable ideas and I think most people would be more open to them if you didn't flip out and talk shit about any thought that doesn't 100% agree with your own. I guarantee you the level of respect you get from me is much higher than what you think you are getting from anyone else. I personally have not the slightest care in the world for how the resist system plays out and like 99% of the people who will be playing on this server, I will play here anyway. I just happen to like civil discussion and throwing ideas around for these types of things. You however seem like you have some sort of personal agenda to create your vision of PvP without a thought for what anyone else playing on this server wants. No one takes that sort of behavior seriously. That's reality. Bro.
__________________
~not hiding behind my forum account~
blue: zarina / gumby / park / lulls / kiss / pamela / barbarous / dolemite / patsy / tick / cupid / jilena / magine red: trolling / lust | |||
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#5
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Their attempts to create a horrible server have to be met with a swift counter attack. | |||||
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#6
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__________________
~not hiding behind my forum account~
blue: zarina / gumby / park / lulls / kiss / pamela / barbarous / dolemite / patsy / tick / cupid / jilena / magine red: trolling / lust | ||||
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#7
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Stickied
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#8
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__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#9
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You people who think that the CC spells should be viable in pvp will change your tune when a chanter comes in and is able to control an entire group and do whatever he wants with them. It may take him a while due to mana issues, but eventually he would be able to completely destory your entire group with ease. Or if you're a warrior and get snared for 10 minutes while a druid kites you. Just look what happened to WoW over the past years: There is a reason they limited the movement impairing effects so severely in pvp. There is a reason they severely limited the duration of CC spells (polymorph was a 30+ second spell). There is a reason they came out with trinkets that removed said effects. There is a reason they came out with diminishing returns. There is a reason why they gave every class some sort of stun/snare/root/fear (well, that was for their quest of 'balance' which is a whole different animal and one we should never get into). CC spells are way too powerful in PVP. Just look how powerful they are in PVE.
__________________
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#10
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__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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