Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 10-09-2011, 11:48 AM
JenJen JenJen is offline
Fire Giant


Join Date: Mar 2011
Location: Busan, South Korea
Posts: 692
Default

i stopped playing during Planes of Power, so i find some of the current live things you've written quite amazing.

rogues and monks get get mezz? super lulz
  #2  
Old 10-10-2011, 07:16 AM
necrosaurio necrosaurio is offline
Kobold


Join Date: Aug 2011
Posts: 100
Default

Quote:
Originally Posted by JenJen [You must be logged in to view images. Log in or Register.]
i stopped playing during Planes of Power, so i find some of the current live things you've written quite amazing.

rogues and monks get get mezz? super lulz
Some other differences:

Rangers, Shamans, Enchanters and I think that other classes get a "push away + memblur" AA.

Necros can sustain 30K DPS (I think that some report up to 54K but I have only seen 30K on Fabled Plane of Time, as I don't raid) and they get out-DPS'd by other classes.

Rangers are in the top 3/4 DPS, and so are Beastlords.

Beastlords have Feign Death.

Monks, Necros and SKs have an FD that instantly drops all aggro.

Monks and SKs can swarm lots and lots of light blue mobs (I've seen 50+) and survive without external heals.

Rangers were able to kill multiple light blue mobs with a single bow shot, by combining two AAs. This was nerfed a while ago so you can only kill a single mob with the headshot.

The above two mean that people go to Plane of Fire and kill the whole castle (any of them) in a single pull. No heals required.

A druid can stack himself with 220+ of DS. This sounds like a great, great thing until you realise that trash mobs have 100K+ HP and quad hit for thousands.

Oh yeah, there are warriors with 70K HP. They still won't last any long agains a single white con mob without heals.
  #3  
Old 10-10-2011, 10:30 AM
RiffDaemon RiffDaemon is offline
Kobold


Join Date: May 2011
Posts: 146
Default

Quote:
Originally Posted by necrosaurio [You must be logged in to view images. Log in or Register.]
Some other differences:

Rangers, Shamans, Enchanters and I think that other classes get a "push away + memblur" AA.
Yep, Mages have a mez/memblur, too. It's actually a giant fire elemental that melees the mob and then pops a AoE mez/blur. Second rank of the ability will mez/blur two mobs. F'ing lifesaver, as being jumped by a mob that quads me for 6k a hit is no fun at all [You must be logged in to view images. Log in or Register.] Being able to remove him (or his buddy) from the fight is a godsend.
__________________
Lambthroat
Level 30 Troll Shammy
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:44 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.