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Old 10-07-2011, 12:55 PM
Autotune Autotune is offline
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Originally Posted by Atmas [You must be logged in to view images. Log in or Register.]
It's a generalization, there are always a couple of noobs, but it was never like WoW. In WoW it was hella easy to get max level and I would be in dungeon groups where tanks didn't know shit about tanking, dps didn't know what assisting or waiting for agro was, and healers were pretty much screwed by the former.

I also played on a PvP server, so people knew more about their class. We did RZ in tactics with an enemy guild zoning in selo-speeded, invulnerable SKs to Death Touch our tanks. It could also be that being on a PvP server my groups were pretty much guild only.

I'm pretty sure both can be true for both games. It isn't terribly hard to make it to max level on EQ or WoW (pre-expansions). Some people learn when they level and some don't. EQ doesn't have some magical skill barrier that keeps crappy players from reaching max level.

I remember way more people in WoW doing everything they could to crunch numbers, maximize dps thru rotations, and discover which items meshed well with certain builds. I was also in a raiding guild in WoW(pre expansions) and we got up to a few bosses into Naxx. (so it's all relative).
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Old 10-07-2011, 01:08 PM
Gwence Gwence is offline
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starting with some encounters in velious eq raiding starts to get it's groove on, luclin has some tough encounters and PoP and beyond really take alot of coordination and skillz..

most of you newbs that quit before any of this wouldn't know, too busy crying about PoK or vah'shir.
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Old 10-07-2011, 01:10 PM
burkemi5 burkemi5 is offline
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Originally Posted by Gwence [You must be logged in to view images. Log in or Register.]
most of you newbs that quit before any of this wouldn't know, too busy crying about PoK or vah'shir.

lol, so true. PoP / luclin FTW
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Old 10-07-2011, 01:09 PM
Atmas Atmas is offline
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Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
I'm pretty sure both can be true for both games. It isn't terribly hard to make it to max level on EQ or WoW (pre-expansions). Some people learn when they level and some don't. EQ doesn't have some magical skill barrier that keeps crappy players from reaching max level.

I remember way more people in WoW doing everything they could to crunch numbers, maximize dps thru rotations, and discover which items meshed well with certain builds. I was also in a raiding guild in WoW(pre expansions) and we got up to a few bosses into Naxx. (so it's all relative).
I agree it is all relative and people have different experiences. WoW has more variables, I remember crunching numbers as well.

It's not magic but I do believe there is a social/game mechanical barrier though, or at least there was one from my experience. In WoW any class could and can solo to max level and even get decent gear from quests. In EQ many classes can't solo and had to be more proficient at their class to not be kicked out of groups.
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