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Old 10-03-2011, 11:33 PM
Softcore PK Softcore PK is offline
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It was 8 level range on VZ and TZ, 4 on RZ and SZ was any level.
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Old 10-04-2011, 03:22 PM
Macedon Macedon is offline
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level range should be +/-4 or 5 imo, you really stand no chance against someone that is 8 levels higher than you...
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Old 10-04-2011, 03:23 PM
Softcore PK Softcore PK is offline
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Originally Posted by Macedon [You must be logged in to view images. Log in or Register.]
level range should be +/-4 or 5 imo, you really stand no chance against someone that is 8 levels higher than you...
You do if you catch them at the right time. It does happen :P
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Old 10-04-2011, 03:34 PM
Macedon Macedon is offline
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Originally Posted by Softcore PK [You must be logged in to view images. Log in or Register.]
You do if you catch them at the right time. It does happen :P
yea but how often does that time come around, most of the time your guna see level 20 mages rolling around CB pking level 12s thinking they iz hot shit, at least at level 16 they only have 1 higher spell set to use against you.

perhaps we can have a system in place where the level range increases as you level up, +/- 4 until level 20, than it becomes +/- 6 until level 30, than +/- 8? hrmmmmmmmmmmmmmmmmmmmmmmm?
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Last edited by Macedon; 10-04-2011 at 03:36 PM..
  #5  
Old 10-04-2011, 03:35 PM
Softcore PK Softcore PK is offline
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Originally Posted by Macedon [You must be logged in to view images. Log in or Register.]
yea but how often does that time come around, most of the time your guna see level 20 mages rolling around CB pking level 12s thinking they iz hot shit, at least at level 16 they only have 1 higher spell set to use against you.
PvP is good for you imo. Maybe when you're level 24 or so, you'll come to CB to pk the bad guys and be a hero among elves!
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Old 10-04-2011, 03:41 PM
Macedon Macedon is offline
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Quote:
Originally Posted by Softcore PK [You must be logged in to view images. Log in or Register.]
PvP is good for you imo. Maybe when you're level 24 or so, you'll come to CB to pk the bad guys and be a hero among elves!
im not saying it isnt good, it just seems like useless griefing lol... i've been pking everyone i come across on my bard on beta, and most of the time they are blue/lightblue/green, and stand no chance (i honestly fought 3 light blues and made them all zone dance...), tbh, i can deal with it either way, but it seems like 4 or 5 w ould be better.
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Last edited by Macedon; 10-04-2011 at 03:44 PM..
  #7  
Old 10-04-2011, 03:47 PM
Softcore PK Softcore PK is offline
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Quote:
Originally Posted by Macedon [You must be logged in to view images. Log in or Register.]
im not saying it isnt good, it just seems like useless griefing lol... i've been pking everyone i come across on my bard on beta, and most of the time they are blue/lightblue/green, and stand no chance... tbh, i can deal with it either way, but it seems like 4 or 5 would be better.
Well, bards are overpowered in pvp anyway. You're bound to win most of the time, in 1v1. Useless griefing has its place, you know. 4 or 5 limit would be far too limiting.. PvP would happen a lot less if the level range was reduced.

Of course, with this dynamic system, it may not be as big of a deal as on live.. idk!
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Old 10-05-2011, 11:06 AM
Shrubwise Shrubwise is offline
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Originally Posted by Softcore PK [You must be logged in to view images. Log in or Register.]
It was 8 level range on VZ and TZ, 4 on RZ and SZ was any level.
Yes, however on the +/-4 Rallos Ruleset there was coin and item loot.
On the +/-8 Vallon / Tallon Ruleset it was only coin if I remember correctly.

I was fighting a twink on beta last night. He was owning us (a group of three, his equivalent level) After a while we all just retreated because there was no incentive to continue fighting except, perhaps, to lose more experience. There was nothing to gain, like one of his shiny twink items.

I am in favor of +/-4 level ruleset with item and coin loot. Out of range healers was just something that happened now and then. You bag your shit, kiss your ass goodbye and move on. Regardless, I will play the server any way it comes. Rogean I (and many others) appreciate the work you're doing here.[You must be logged in to view images. Log in or Register.]
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Old 10-05-2011, 11:34 AM
Nixus Nixus is offline
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honestly - didn't read the 24 pages. I'm in favor of the +/- 8 lvl range, but the dynamic thing isn't so cool.

We're all smart players - deal with the lvl 51 cleric.
Last edited by Nixus; 10-05-2011 at 11:39 AM.. Reason: lol'd
  #10  
Old 10-05-2011, 01:15 PM
Softcore PK Softcore PK is offline
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Quote:
Originally Posted by Shrubwise [You must be logged in to view images. Log in or Register.]
Yes, however on the +/-4 Rallos Ruleset there was coin and item loot.
On the +/-8 Vallon / Tallon Ruleset it was only coin if I remember correctly.

I was fighting a twink on beta last night. He was owning us (a group of three, his equivalent level) After a while we all just retreated because there was no incentive to continue fighting except, perhaps, to lose more experience. There was nothing to gain, like one of his shiny twink items.

I am in favor of +/-4 level ruleset with item and coin loot. Out of range healers was just something that happened now and then. You bag your shit, kiss your ass goodbye and move on. Regardless, I will play the server any way it comes. Rogean I (and many others) appreciate the work you're doing here.[You must be logged in to view images. Log in or Register.]
Lose more exp? :/

On VZ we almost always used the LnS system. Hardly anyone bindrushed; if they did they would ruin their player reputation. Once you die, you're dead.. you're supposed to loot your corpse, and get out of that zone. There shouldn't be anything to gain from bindrushing, because bindrushing is dumb.

Anyway, I guess I would be ok with players only losing coin to people within 4-5 (5 is better) levels. This would prevent the 42 cleric from losing all their cash for helping their 60 friends, and sounds like a good idea in that regard.

What I find utterly disappointing, though, is that none of you are trying to do anything about these injustices you witness. The great thing about pvp this open is that it allows for different ways to deal with these problems. Why not join/start a guild based on the premise that you're better, more honorable and kind than these people? Something like an anti guild, that takes time out of your day to help these poor defenseless noobs from the +8 gankers? A level 30+ buff class could seriously turn the tides of these CB brawls in favor of the peaceful elves not wanting to gank greens. You certainly have the ability to, and by the looks of this thread there are enough of you. Instead of actually doing something about it, you come here to whine and try to have it changed.

Why not create a force opposed to that which you do not like?
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