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  #1  
Old 09-29-2011, 09:27 PM
Treats Treats is offline
Fire Giant


Join Date: Feb 2010
Posts: 981
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Originally Posted by Thulack [You must be logged in to view images. Log in or Register.]
Yeah i am new here. I thought i was coming to a server that was Classic not "what the dev's think is classic". Could people 12 years ago have used the same strat on dragons? Sure. Did they? No because they didnt realize you could. Basically you changing things because people know how to work the system. Good for them. Don't call this a classic server then because its not. My peace has been said. Good bye.
Lyunga was not a static spawn and kind of rare on Live. She would also despawn after a set amount of time. This is the problem.

Twelve years ago people didn't realize you could do this because it would have took a LONG FUCKING TIME. Not to mention the plat that would have been used up. Imagine turning in 10 rubies to her not receiving a hoop, watching her despawn and spending another five or six hours spawning her again.

I find it really fucking funny that none of the people using this shit strategy never once thought to themselves why this was never done on Live. Not one single fucking post in the bug forum about it.

The damage is already done here on the server. There are too many hoops floating around now just to fix the cycle/rarity of Lyunga and the rarity turning in rubies. Something needed to be done about this (and it was) because the very people using it FAILED to bug report it before it got completely out of hand. Go throw your tantrum at them instead of Nilbog. You can bet your ass Verant would have done something about this had Lyunga been a static spawn and people were hooping dragons down in ten seconds flat.
  #2  
Old 09-29-2011, 09:49 PM
choklo choklo is offline
Kobold


Join Date: Mar 2010
Location: midwest, USA
Posts: 141
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Originally Posted by Treats [You must be logged in to view images. Log in or Register.]
You can bet your ass Verant would have done something about this had Lyunga been a static spawn and people were hooping dragons down in ten seconds flat.
This is the point. It wasn't used as an exploit on live, so SOE never nerfed it.

You bet your ass the devs will do what it takes to stop exploits that hurt the game, classic or not.
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