Project 1999

Go Back   Project 1999 > Server Issues > PvP Bugs

Reply
 
Thread Tools Display Modes
  #1  
Old 09-28-2011, 12:04 AM
Rogean Rogean is offline
¯\_(ツ)_/¯

Rogean's Avatar

Join Date: Oct 2009
Location: Massachusetts
Posts: 5,378
Default

Need more feedback before we consider increasing the range.
__________________
Sean "Rogean" Norton
Project 1999 Co-Manager

Project 1999 Setup Guide
Reply With Quote
  #2  
Old 09-28-2011, 02:19 AM
M.Bison M.Bison is offline
Banned


Join Date: Sep 2010
Posts: 231
Default

This was always an issue on RZ for melee characters. The solution was to put your character a few steps in front of the fleeing opponent. I played a rogue pk on RZ and i would always have to get like 2 steps in front of the person i was chasing in order for backstab (or any melee swing) to land. following the person from behind resulted in "You are too far away from your target, get closer." message.
Reply With Quote
  #3  
Old 09-28-2011, 02:14 PM
Harrison Harrison is offline
Banned


Join Date: Aug 2010
Location: Massachusetts
Posts: 2,320
Default

Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Need more feedback before we consider increasing the range.
While melee range on moving targets was always a bitch on live, it's distinctly more ridiculous on strafe-running pcs on emulator. The way strafe "ghosts" the PC model on top of hit-box issues, it's just...wow.

A slight tweak is necessary for balance IMO.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:57 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.