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#11
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![]() Level 15 is also the approximate "entry level" for South Karana. There are usually people grouping here, although granted, sometimes not till closer to 20. However, if you cannot find a group there is good stuff to solo. Elephants are easy experience and decent cash.
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~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
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#12
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![]() Thanks for all the responses! I dinged 15 soloing willowisps in Erud's Crossing, I'll stay there as long as I can stand it 'cause the money's really great, but then I think I'll head over to Oasis.
My next question is, as a level 15 Shammy, what exactly is my role in a group? Obviously Buffs outside of combat, but what about during combat? Do I basically just Debuff things and then throw in some mediocre melee damage? Or do I off-heal? | ||
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#13
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![]() By high-end play, Shamans are the kings of debuffing (specifically mob slowing). No other class can match Shaman's level of mob debilitation, and on top of that they have some of the largest range of stat buffs to bolster the group. And finally yes they often tackle off-healing (and occasionally main healing depending on the situation, i.e. monk-shammy duo).
Unless things are drastically different in P99, that is how I remember shamans from live, and playing a monk main, shamans were by far one of my favorite classes to have in a group. | ||
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#14
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![]() oasis blows - you should go to guk, befallen, unrest, or karn, wherever you have the highest probability of finding a group or wherever you feel comfortable selling etc. you can get that phat ZEM. leveling outside of a positive ZEM is beyond retarded, for instance I just dinged 27-28 in just over 2 hours duoing in uguk making about 50p an hour. i can only imagine how long it would have taken trying to do it in SK.
unfortunately past 30+ there's not much positive ZEM dungeons anymore so this incentive is not very great. (SolA is the only dungeon I can think of) But sub 30 there's absolutely no reason at all you shouldn't hit up a dungeon with a good ZEM. | ||
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#15
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![]() At the lower levels, you just heal and SoW. You don't really get your group-centric spells until level 29 - greater healing, quickness and a real slow. Slowing isn't even worth the mana until 40+ unless you duo with a melee, and no content before Velious actually requires slow. It's worth doing in the higher levels, just not critical for the most part at this point in time.
From 30ish and onwards, you step more into the buffer/debuffer role because you actually get buffs and debuffs that matter. You'll still be expected to heal more often than not, and shaman is a better group healer than cleric until CH comes into the picture. There's hardly any difference between shaman and cleric heals in terms of mana efficiency, just size because the cleric probably has access to the heal one tier above what the shaman has. Since cleric heals aren't technically better to any noticeable degree until the upper levels, the shaman's much faster mana regen makes him a better healer. It's only because they're usually asked to buff and debuff that they don't fill the main healer spot at the same time, because that's almost impossible. | ||
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#16
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![]() 30+ LGuk is where i spent my time on live, but here, people go outside for some stupid reason (why anyone besides bards and people farming berserkers is in OT is beyond me).
15+ I'd recommend Unrest and UGuk the most, but I see a fair number of people in Oasis.
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Last edited by falkun; 09-15-2011 at 10:37 AM..
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#18
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![]() Quote:
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#19
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![]() So out of Unrest or Upper Guk, which is more likely to have groups on this server for a level 15?
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#20
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![]() unrest has a better chance of a group, i would still favor guk over unrest though. unrest can get a little crowded and it's a small zone, meanwhile there's never a lack of mobs to kill in guk (but you might have to get creative and move away from the traditional spots)
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