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#1
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classic everquest = fighting over dragons = drama = fun = keep as is
if u start to fasten up spawn timers u could also start to implement instanced zones as well, and thats exactly one of those things why i stoped playing on life
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Mitic<Transatlantic Nihilum> | ||
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#2
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Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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#3
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#4
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I don't know if it had anything to do with sensitivity. I and a lot of other people had better ways to spend our time, I imagine. I spend all day at work dealing with people and resolving conflict and troubleshooting issues... it started to get to be the same thing at home during my recreation time. [You must be logged in to view images. Log in or Register.]
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Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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#5
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Something that worked well when I was playing was guilds forming raiding coalitions. X and Y guild hate how Z guild is working, X and Y guild decide they are going to start working together by using each others trackers and informing each other when mobs are up. You have to split the loot but oh well, at least Z guild aint getting it. | |||
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