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#1
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Mitic<Transatlantic Nihilum> | |||
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Last edited by mitic; 09-01-2011 at 05:57 AM..
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#2
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At the same time though, it's not my place to tell people who they should trust. In any case, my original post wasn't supposed to be conspiracy theory shit. It was supposed to be taken the same way as something like, I don't know. Say you loan your friend your car so he can run to the store and pick up beer, and winds up taking a little longer than expected because he runs into a friend at the store and they chat. Meanwhile, back at home, you're sitting there joking with something like "Damnit, I knew that bastard was going to steal my car and skip town."
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Zalmo AFK - 57 AFK Shaman
Youre Atowel - 48 Towel | |||
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#3
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To not be suspicious of someone over the internet having access to personal informationis being a moron. They should tell us what exactly the file can do. If they don't make some kind of statment, stickied, and on the front page, I will stop playing here.
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#4
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You're gonna wait for (edit; actually continue to use) the files until the people who made the file to say it's ok first? [You must be logged in to view images. Log in or Register.] You people crack me up. | |||
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Last edited by Arrisard; 09-01-2011 at 07:30 AM..
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#5
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With the addition of custom, client-side code, I believe the only reasonable option is to release all client-side modifications as open-source, giving users the option to verify their contents as non-malicious, and compile themselves if desired. This is, after all, the guiding principle behind all security-oriented open source software (be it SSL libraries, crypto software, etc). I have no problem playing with a client-side anti-cheat mechanism. However, to release code that conducts unknown data gathering on player's PCs and sends that information to a remote server, without announcing this change or the details of the information collected, is dangerous and unreasonable (and I suspect the server admins will agree with me here). To catch these cheaters unawares I see why it wasn't announced in the first place. This will surely have gotten some people worried about the implications. However, correcting that 2-week gap with full disclosure will in large part remedy the problem. I don't have the technical skills to look into the compiled code, and it would be ridiculous that we would have to. It's easy enough to dump strings though, and for all I know these could just be all the functions in the USER32/KERNEL32 libraries - but that's just the point, I don't know, I have no idea what they're being used for, and an announcement should be made clarifying this business. Code:
Strings from wsock32.dll and eqgame.dll: [[ Project 1999 :: Classic Everquest ]] 09:11:49 Sep 7 2007 10:33:37 Oct 31 2005 eqgame \eqgame.ini /rogean list<T> too long Please restart your client before playing a different server after Project 1999. EQEmulator GetProcessWindowStation GetUserObjectInformationW GetLastActivePopup GetActiveWindow MessageBoxW USER32.DLL KERNEL32.DLL FlsFree FlsSetValue FlsGetValue FlsAlloc CorExitProcess mscoree.dll GetProcessWindowStation GetUserObjectInformationW GetLastActivePopup GetActiveWindow MessageBoxW USER32.DLL \WSOCK32.dll eqgame.dll AcceptEx EnumProtocolsA EnumProtocolsW GetAcceptExSockaddrs GetAddressByNameA GetAddressByNameW GetNameByTypeA GetNameByTypeW GetServiceA GetServiceW GetTypeByNameA GetTypeByNameW MigrateWinsockConfiguration NPLoadNameSpaces SetServiceA SetServiceW TransmitFile GetSystemDirectoryA GetProcAddress LoadLibraryA KERNEL32.dll GetCurrentThreadId DecodePointer GetCommandLineA TerminateProcess GetCurrentProcess GetFileType GetStartupInfoW GetTickCount GetCurrentProcessId GetSystemTimeAsFileTime GetCPInfo GetACP GetOEMCP WriteFile GetModuleFileNameW
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Ravhin - 56 Gnome Necro (Project 1999, Retired) <Divinity>
Contributor: Project 1999 Wiki Ravhin incedo'Marduk - 60 Human Paladin (Live on E'ci, 1999-2001) <Destinati Conquerers> | |||
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#6
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Also, most users won't know what a single of those commands you listed is, and can only infer by the name. All of the ones I recognize are necessary for EverQuest to run, with or without added code by P1999. | |||
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