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  #31  
Old Yesterday, 11:35 AM
DeathsSilkyMist DeathsSilkyMist is online now
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Another nice thing about PoM rat maze (at least when I leveled there), is there are usually less players there. LDC is a much easier camp to get to, so it can be more contested.

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Originally Posted by Defo [You must be logged in to view images. Log in or Register.]
Well the greater war boned are monks, so they dual wield innately with double attack. I'd always use stonestance on them.

And the wraiths / phantoms proc the lifetap. They are pretty rough also.
Ah I forgot about that. Haven't leveled in CoM in years. Yeah the rats in PoM are all just warriors.
Last edited by DeathsSilkyMist; Yesterday at 11:38 AM..
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  #32  
Old Yesterday, 01:40 PM
plonkster plonkster is offline
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Greater war bones of the highest level are absolute PITA to kill event at 57 - it takes me a disc, a mend, and quite some luck (aka tstaff procs) to kill one. Half the time I have to FD and reset.
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  #33  
Old Yesterday, 03:06 PM
kjs86z2 kjs86z2 is offline
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LDCs are all you need to 60

and you can keep doing /who all shaman 54 - 59 and find one LFG and they're literally 5 mins away tops and you can go do imps / freeti
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  #34  
Old Yesterday, 04:01 PM
Zuranthium Zuranthium is offline
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Originally Posted by kjs86z2 [You must be logged in to view images. Log in or Register.]
PoM sucks.
It seemingly has a high zone exp mod (whereas SolB has a low one) and the NPC's stay dark blue through 60, why are you so anti-PoM?
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  #35  
Old Yesterday, 04:20 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
It seemingly has a high zone exp mod (whereas SolB has a low one) and the NPC's stay dark blue through 60, why are you so anti-PoM?
The XP in PoM is top tier when soloing to 60.

PoM's biggest downside for a melee class is it can be difficult to get your corpse when you die. This is because you cannot bind yourself in zone. People do park clerics in PoM, but it may take some time to get a res lined up.

Monks have FD though, so PoM is much safer in that sense. My SK could easily FD any fight I wasn't confident in. He was able to level from 58 to 60 without any deaths.
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  #36  
Old Today, 08:31 AM
kjs86z2 kjs86z2 is offline
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
It seemingly has a high zone exp mod (whereas SolB has a low one) and the NPC's stay dark blue through 60, why are you so anti-PoM?
Because you're trapped there.

Look, I get it. If you're a full blown autist and are fine with staying parked in 1 spot from all of 58-60, you do you. I'd imagine this is the majority of people still playing p99.

There's just a lot more fun to be had otherwise. Or there used to be, anyway.
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  #37  
Old Today, 10:06 AM
Defo Defo is offline
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Quote:
Originally Posted by kjs86z2 [You must be logged in to view images. Log in or Register.]
Because you're trapped there.

Look, I get it. If you're a full blown autist and are fine with staying parked in 1 spot from all of 58-60, you do you. I'd imagine this is the majority of people still playing p99.

There's just a lot more fun to be had otherwise. Or there used to be, anyway.
Yeah, I tend to agree here, but if you are a skilled monk, you can get to PoM without needing a CoTH. Made even easier if you're bound at ToV entrance.

It helps if it's shortly after 7 days are killed. The flurries can be a pain to flop past, but it's not too difficult.

However, it's still a pain, it takes some time, and is not doable with any other class except monk.
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  #38  
Old Today, 11:21 AM
DeathsSilkyMist DeathsSilkyMist is online now
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Quote:
Originally Posted by kjs86z2 [You must be logged in to view images. Log in or Register.]
Because you're trapped there.

Look, I get it. If you're a full blown autist and are fine with staying parked in 1 spot from all of 58-60, you do you. I'd imagine this is the majority of people still playing p99.

There's just a lot more fun to be had otherwise. Or there used to be, anyway.
There's nothing autistic about soloing mobs for XP lol.

If you are planning on soloing from 58-60 anayway, might was well do it in a place with great XP. You are also "trapped" at LDC's if all you do is log in, kill LDC's, and then log out. Same with CoM, or any other zone.

If OP groups often, then I agree PoM rat maze is harder to go back and forth from as a melee. It's probably not the best place to go. On my Shaman it was easy to leave PoM and do other things, as you can bind at the exit tree.

I enjoy grouping as much as the next player, but it is a bit depressing when you are in an amazing group chain pulling for 2 hours, and yoi get like half the XP you would have soloing.
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  #39  
Old Today, 12:38 PM
Crede Crede is online now
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I enjoy grouping as much as the next player, but it is a bit depressing when you are in an amazing group chain pulling for 2 hours, and yoi get like half the XP you would have soloing.
Good Duos/trios are typically the only compositions where you can outpace solo xp. My monk has a lot of downtime bandaging. But yea, anything over 3 and xp is pretty brutal. There's not enough difficult group content in classic to warrant needing a bigger group. Later on live you have zones that were like mini raid zones that were more full group friendly.
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  #40  
Old Today, 12:55 PM
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Quote:
Originally Posted by Crede [You must be logged in to view images. Log in or Register.]
Good Duos/trios are typically the only compositions where you can outpace solo xp. My monk has a lot of downtime bandaging. But yea, anything over 3 and xp is pretty brutal. There's not enough difficult group content in classic to warrant needing a bigger group. Later on live you have zones that were like mini raid zones that were more full group friendly.
I agree duos and trios can be amazing. From my experience a lot of public groups are 4 to 6 players. This is because the people who create public groups typically aren't picky about who they invite.

To be clear, I am not complaining that public groups are eager to invite people. I think it is a good thing that people can easily get into a group of 4 people and get some XP. This is especially true if they are a class that cannot solo well like Rogues.

Obviously this slows down XP significantly. I always assume a public group is going to end up being 4+ people. When I join these kinds of groups, I am not expecting amazing XP. I just want to have some fun with other people.
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