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#41
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Shamans may need to time their spells a bit more carefully post-slow, but that is about it. Pre-slow will probably need a pet more often. The strategy would be to send in pet first (with Torpor on a harder mob) so you can malo/slow the mob while it is distracted by the pet. Turgurs is a 3 second cast, so you can max range cast it before getting hit if you have the space. Some fights that are in tight spaces and aren't pet friendly, like Frenzied Broodling in Velks, may end up being harder to pull off, depending on how extreme the channeling adjustments are.
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#42
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Having a hasted, dual-wielding pet is going to result in a lot more Enchanter deaths. Sadly, this will also nerf Druids. I wish that wasn't the case. Their pets are less problematic and it doesn't make sense for Druid charm to be breaking in the first place, as Druids are friends of animals and their magic is using the power of nature, not mental domination.
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#43
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#44
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#45
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#47
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You guys are not out there grouping if you don’t see all these animation enchanters. If you join a group you bring your charming to it, grouping is not a time to relax and do less… they are not there to make things easy while you one song bard it. They invited an enchanter for the dps and buffs not your brainless animation then you slink away to solo with charm? What a scum bucket if you think that’s how to do things. Go roll a mage if you don’t want to charm, stop brining a bad name to enchanters. I can’t even work on my epic because some brainless animation user needs to sos their animation.. what a joke.
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#49
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#50
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I'm literally ok with enchanters just being buff bots / CC in groups. Thank you.
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