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  #1  
Old 06-11-2026, 02:44 PM
cd288 cd288 is offline
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Originally Posted by WarpathEQ [You must be logged in to view images. Log in or Register.]
In fairness they likely were and live and there's a decent chance they return to being a group class in future state of P99 once the classic resists and channeling overhauls occur as charming could become significantly more dangerous.
I don't really see the channeling fix as a problem for a competent Enchanter. If you are paying attention, you can easily stun (or low-level root if that is your preference) a mob before it can whack you. Then your low-level mez, then re-charm before it can wake up. Any competent Enchanter isn't getting hit, so their experience regardless of the status of channeling should be roughly similar.

For that matter, Necros are fear-kiting/root rotting. Wizards are quad kiting. Mages are nuking while their pets have aggro. Doesn't seem like the channeling change will have a ton of impact on them either (if they are paying attention and playing competently).

Where I'm most interested to see the impact is with Shamans. Ogres have FSI, but an interrupt in channeling doesn't count as a stun right? So are Shamans going to have a decently harder time?
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  #2  
Old 06-11-2026, 02:50 PM
Jimjam Jimjam is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
I don't really see the channeling fix as a problem for a competent Enchanter. If you are paying attention, you can easily stun (or low-level root if that is your preference) a mob before it can whack you. Then your low-level mez, then re-charm before it can wake up. Any competent Enchanter isn't getting hit, so their experience regardless of the status of channeling should be roughly similar.

For that matter, Necros are fear-kiting/root rotting. Wizards are quad kiting. Mages are nuking while their pets have aggro. Doesn't seem like the channeling change will have a ton of impact on them either (if they are paying attention and playing competently).

Where I'm most interested to see the impact is with Shamans. Ogres have FSI, but an interrupt in channeling doesn't count as a stun right? So are Shamans going to have a decently harder time?
Idk. It is pretty easy to cast spells between slowed attacks. Can often kite thanks to sow to land the initial debuffs.

Cramped, remote indoor camps could become more problematic?
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  #3  
Old 06-11-2026, 03:14 PM
Goregasmic Goregasmic is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
I don't really see the channeling fix as a problem for a competent Enchanter. If you are paying attention, you can easily stun (or low-level root if that is your preference) a mob before it can whack you. Then your low-level mez, then re-charm before it can wake up. Any competent Enchanter isn't getting hit, so their experience regardless of the status of channeling should be roughly similar.
For summoners or cramped spaces you're often sitting on your pet. If you torch + haste it is already hard enough to recover. Lull crit fails can be utter chaos real quick too. I don't think it will lower the ceiling for ench but it will introduce even more RNG. Sometimes I had a crit fail on 3 krups and managed to recover after an interrupt or 2, might have been dead with the adjustment.
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Old 06-11-2026, 04:28 PM
Wayward Wayward is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Where I'm most interested to see the impact is with Shamans. Ogres have FSI, but an interrupt in channeling doesn't count as a stun right? So are Shamans going to have a decently harder time?
FSI already doesn't stop interrupts from regular attacks. You can be Ogre, Fully shrink, with back in corner and regular melee attacks still have a chance to interrupt spells.

Necro charming will get really fuxxed by channeling "fix." Screaming Terror is the only real CC necros have for a broken-charm pet (as its not worth keeping low level root on spell bar) And Screaming Terror is 2.5s cast.
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  #5  
Old 06-11-2026, 07:24 PM
Goregasmic Goregasmic is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
I don't really see the channeling fix as a problem for a competent Enchanter. If you are paying attention, you can easily stun (or low-level root if that is your preference) a mob before it can whack you. Then your low-level mez, then re-charm before it can wake up. Any competent Enchanter isn't getting hit, so their experience regardless of the status of channeling should be roughly similar.
For summoners or cramped spaces you're often sitting on your pet. If you torch + haste it is already hard enough to recover. Lull crit fails can be utter chaos real quick too. I don't think it will lower the ceiling for ench but it will introduce even more RNG. Sometimes I had a crit fail on 3 krups and managed to recover after an interrupt or 2, might have been dead with the adjustment.
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  #6  
Old 06-11-2026, 11:42 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Where I'm most interested to see the impact is with Shamans. Ogres have FSI, but an interrupt in channeling doesn't count as a stun right? So are Shamans going to have a decently harder time?
Shamans won't be affected too much, as they usually fight mobs that they can slow. A mob with 75% slow swings every 7 seconds if I remember right. Torpor is a 6 second cast.

Shamans may need to time their spells a bit more carefully post-slow, but that is about it.

Pre-slow will probably need a pet more often. The strategy would be to send in pet first (with Torpor on a harder mob) so you can malo/slow the mob while it is distracted by the pet.

Turgurs is a 3 second cast, so you can max range cast it before getting hit if you have the space.

Some fights that are in tight spaces and aren't pet friendly, like Frenzied Broodling in Velks, may end up being harder to pull off, depending on how extreme the channeling adjustments are.
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  #7  
Old 06-12-2026, 01:59 AM
Zuranthium Zuranthium is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
I don't really see the channeling fix as a problem for a competent Enchanter. If you are paying attention, you can easily stun (or low-level root if that is your preference) a mob before it can whack you. Then your low-level mez. Any competent Enchanter isn't getting hit
Stun/root/mez will always resist 3% of the time, or 11% of the time if you aren't 11 levels higher than the target. And of course, Charm itself is going to be breaking more often. The best case scenario of 3% chance per tick means charm will break every 2.2 minutes on average. Trying to charm anything that isn't at least 11 levels lower is going to become an exercise in futility if you want to keep it as a dedicated pet - it will break every 30 seconds on average.

Having a hasted, dual-wielding pet is going to result in a lot more Enchanter deaths.

Sadly, this will also nerf Druids. I wish that wasn't the case. Their pets are less problematic and it doesn't make sense for Druid charm to be breaking in the first place, as Druids are friends of animals and their magic is using the power of nature, not mental domination.
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  #8  
Old 06-12-2026, 06:50 AM
Goregasmic Goregasmic is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Sadly, this will also nerf Druids. I wish that wasn't the case. Their pets are less problematic and it doesn't make sense for Druid charm to be breaking in the first place, as Druids are friends of animals and their magic is using the power of nature, not mental domination.
LOOOOOL after your eternal anti chanter crusade, the control master class with half their gear focused around it, I hope your 89cha druid gets his face eaten by the kael dire wolves!
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  #9  
Old 06-12-2026, 07:54 AM
Busher Busher is offline
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Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
LOOOOOL after your eternal anti chanter crusade, the control master class with half their gear focused around it, I hope your 89cha druid gets his face eaten by the kael dire wolves!
Since when did charisma affect druid charms?
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  #10  
Old 06-12-2026, 09:19 AM
Wayward Wayward is offline
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Since when did charisma affect druid charms?
nooooo not this discussion again.
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