Quote:
Originally Posted by Hannibal
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I feel like maybe I'm missing something. The argument is you can't group because a chanter uses an animation when solo'ing.
An Animation only attacks when you get hit. Every chanter I've played with either charms or summons nothing at all because they're busy buffing/debuffing/CC everything. No one summons an Animation in a group and tries to get whacked that I've ever played with, and I've been around for awhile.
I feel like the animation is simply for solo'ing and only so you can deal with trash etc. If I saw a chanter IN A GROUP with an animation, then I'd be concerned, but not when solo'ing. Different playstyles are greatly supported here. I'd hate to only use a single part of the toolkit for ANY given class. I mean, my druid can charm things and quad, but I still enjoy root rotting the most in this game. Just a nice relaxing stream of DoTs to control.
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Animation knows taunt, so it can work a bit like an automatic root - for whatever reason mob hits you, ani steps up, you get on with your day while group kills main mob in like 10sec then turns to assist the distraction ani.
Also while levelling up a lot of encs like to mess around with ani in group - if there is a war tank it is likely the main target is rooted anyway so enc can get a few +def skills hopping in to trigger the ani.