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#61
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Quote:
The only reason I didnt pick bard on THJ was because everyone had run speed buffs. Pretty sneaky way to fix a problem with a broken game mechanic the original game specifically controlled—that triple classing breaks. It's like Fungi theory. Quote:
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#62
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Bard speed is not as important on EQL because there is no DoT kiting, you don't have to run to vendor to sell loot, you can pre-scribe all your spells, and the entire focus of the game is clearing (indoor) dungeons. Plus every character starts with "Boots of the Traveler" that cast a SoW that breaks on spell cast/attacking. Bards are still crazy good, but it's for their combat buffs (with Symphonic Aura constantly pulsing 5 songs in the background) and utility, not for Selo's.
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#63
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I'm thinking that purely it'd be a must have as a QOL upgrade.
Traveler boots is a nice attempt to mitigate the fact that every class you like can have bard speed but, we'll see. Sow felt like molasses after you get used to bard speed everywhere. Being able to run away from anything is super valuable though as well. And being able to run and heal up and go back and fight, that's pretty epic. I wouldn't imagine kiting is going to be very viable compared to just face tanking and killing reds anyway. Another reason bard will be a good combo for melee 🤔 I think my first build will be melee, melee, bard 🤔 | ||
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#64
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THJ is gone.
The stolen stuff itself stolen, then mushed up and spat out as EQL. As a slight corection, the day people stopped playing THJ was definately when they got their arses handed to them in court. In this new reality, who is considered to be Brad and who is Smedly? Rogean and Secrets? I can see people getting tattoos stating No Rogrets | ||
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#65
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I think EQL is gonna be pretty fun and successful based off those last few videos.
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#66
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I decided on BRD primary class, Rogue and Ranger for my 2nd and 3rd.
I like the buffs to ATK from Ranger, plus its kinda a cool power fantasy to be a total Robin Hood badass. DPS from range, DPS up close. Gotta go Half Elf for thoze Robin Hood boots and side part swashbuckler face. Its probably not meta but those are technically my favorite 3 classes so why not?!
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Kellian Cove (60 Wood Elf Rogue) Parra Doxx (55 Barbarian Shaman) Kellian Blindwell (25 Human Paladin) Marvin Miyagi (24 Gnome Necromancer) Evia (12 High Elf Wizard) | ||
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#67
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Yeah but that sounds like a good build IMO.
Id consider trading ranger for Pal for my build there Evia. I might do pal monk brd And for sure froglok Yall have ruined my lands! | ||
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#68
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Quote:
Honestly, it was tough to decide, but ultimately RNG won out for the reasons I mentioned above.... But to be fair there are lots of perks with the other 4 choices, so it wasnt an easy choice. Ultimately RNG only won out because its my 3rd favorite class in the game after ROG and BRD...and having the chance to play my 3 favorite classes in one EQ "legend" was too good to pass up. Especially for dumb min/max reasons.
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Kellian Cove (60 Wood Elf Rogue) Parra Doxx (55 Barbarian Shaman) Kellian Blindwell (25 Human Paladin) Marvin Miyagi (24 Gnome Necromancer) Evia (12 High Elf Wizard) | |||
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#69
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Remember, the question you need to ask yourself is not, "What is the most powerful class combo that will allow me to get the most/best loot?"
The question is rather, "What class combo will I have the most fun playing?" Because you're going to get all the loot either way, and pretty much nothing can stop you. On the lowest difficulty level, any competent player regardless of their class choices will be able to solo anything they want. That's the way the game is designed. So any veteran P1999 player will have no trouble whatsoever blowing through content and acquiring gear, no matter what you choose to play. Thus the only thing that really matters is enjoying the playstyle of your character. | ||
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#70
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I am not sure how easy Legends will be.
Some level 4 hard instances could have Inny and The Faceless as 3 different classes. | ||
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