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Old 04-04-2026, 06:33 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
On high AC targets a lot of your hits will become minimum hits so I guess it is somewhat down to which setup can optimize minimum hit damage?

Kinda like peacebringer vs IFS. IFS has a slightly better ratio and 4 extra damage bonus but peacebringer is 33% faster. In general peacebringer is probably the better weapon until tstaff.
The IFS vs. Peacebringer debate is a bit more nuanced, since higher delay weapons like IFS are easier to fistweave with. This obviously assumes you are the type of player that does fistweave. Not everybody likes doing it.

Too lazy to do any data analysis atm, but it's something to keep in mind.TStaff is better than both, the proc is quite nice for a bit of extra damage, and the stun saves you some HP.
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Old 04-04-2026, 06:42 PM
Goregasmic Goregasmic is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
The IFS vs. Peacebringer debate is a bit more nuanced, since higher delay weapons like IFS are easier to fistweave with. This obviously assumes you are the type of player that does fistweave. Not everybody likes doing it.

Too lazy to do any data analysis atm, but it's something to keep in mind.TStaff is better than both, the proc is quite nice for a bit of extra damage, and the stun saves you some HP.
Yeah it wasn't a detailed analysis but more an example of things that could possibly be playing out differently than you'd expect on a high AC targets.
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Old 04-05-2026, 11:53 AM
Crede Crede is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
The IFS vs. Peacebringer debate is a bit more nuanced, since higher delay weapons like IFS are easier to fistweave with. This obviously assumes you are the type of player that does fistweave. Not everybody likes doing it.

Too lazy to do any data analysis atm, but it's something to keep in mind.TStaff is better than both, the proc is quite nice for a bit of extra damage, and the stun saves you some HP.
I’d be curious if the tstaff is a top 3 monk weapon for soloing due to the proc mitigation. Just a ridiculously good item besides the weight
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Old 04-05-2026, 08:59 PM
Goregasmic Goregasmic is offline
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Originally Posted by Crede [You must be logged in to view images. Log in or Register.]
I’d be curious if the tstaff is a top 3 monk weapon for soloing due to the proc mitigation. Just a ridiculously good item besides the weight
Can't hurt but it is a 6 second stun, you're basically saving ~2 rounds. Every little bit helps but I don't think it makes or breaks anything.

In the common monk weapon parsing thread there's your answer:

https://www.project1999.com/forums/s...d.php?t=437154

Tstaff wins on damage taken but it has the highest kill speed so you're bound to take less damage if the mob gets less rounds.
Last edited by Goregasmic; 04-05-2026 at 09:03 PM..
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Old 04-06-2026, 02:38 AM
Jimjam Jimjam is offline
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Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
Can't hurt but it is a 6 second stun, you're basically saving ~2 rounds. Every little bit helps but I don't think it makes or breaks anything.

In the common monk weapon parsing thread there's your answer:

https://www.project1999.com/forums/s...d.php?t=437154

Tstaff wins on damage taken but it has the highest kill speed so you're bound to take less damage if the mob gets less rounds.
What delay are mobs on? 36? Like 16-7 rounds a min? Procing twice a minute, removing 4 rounds of attacks, is like a quarter of attacks removed!
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Old 04-06-2026, 08:59 AM
Crede Crede is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
What delay are mobs on? 36? Like 16-7 rounds a min? Procing twice a minute, removing 4 rounds of attacks, is like a quarter of attacks removed!
Not to mention possible spell interrupts from the stun especially since push interrupt was merged
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Old 04-06-2026, 06:35 PM
Snaggles Snaggles is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
What delay are mobs on? 36? Like 16-7 rounds a min? Procing twice a minute, removing 4 rounds of attacks, is like a quarter of attacks removed!
It really only falls out of style when you have insane weapons or the mob can’t be stunned. That’s what, anything not over level 54 or a giant/dragon (I.e. anything you would exp solo)? Even then ratio wise with the irresistible DD it will out damage a Priceless 2h.

Stun mitigation is severely underrated. I parsed mage pets against shady once and the Air only took 16dps where the earth and water took about 25dps. This was July 2023 and the air procced 7-9 times a fight. Likely more than a tstaff but RNG can always surprise and even without the proc it’s got a god ratio.
Last edited by Snaggles; 04-06-2026 at 06:39 PM..
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  #8  
Old 04-06-2026, 06:43 PM
Vivitron Vivitron is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
What delay are mobs on? 36? Like 16-7 rounds a min? Procing twice a minute, removing 4 rounds of attacks, is like a quarter of attacks removed!
Generally speaking harder mobs swing faster. It doesn't seem to be fully explainable by only a level based formula. I measured a moss snake at a 3 second delay, if I didn't mess it up, but I measured a 112 max hitting pyre golem closer to a ~2.25 second delay, which I think would be a more typical delay for an xp mob for a 50+ (tstaff proc level) monk.
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  #9  
Old 04-06-2026, 07:12 PM
Goregasmic Goregasmic is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
What delay are mobs on? 36? Like 16-7 rounds a min? Procing twice a minute, removing 4 rounds of attacks, is like a quarter of attacks removed!
Yeah about that but mobs get a speed boost around 50+. You're not proccing twice a minute unless you're dex capped though. I think my monk has the regular EC build and is sitting at like 130dex. You could get more but it usually means dropping hp/sta which is kind of a non-starter unless you're certain stun mitigation exceeds the trade-off.
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  #10  
Old 04-06-2026, 08:34 AM
kjs86z2 kjs86z2 is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
The IFS vs. Peacebringer debate is a bit more nuanced, since higher delay weapons like IFS are easier to fistweave with. This obviously assumes you are the type of player that does fistweave. Not everybody likes doing it.

Too lazy to do any data analysis atm, but it's something to keep in mind.TStaff is better than both, the proc is quite nice for a bit of extra damage, and the stun saves you some HP.
Its not.

IFS weighs 4, PB is 10. Thats all you need to know.

IFS --> T Staff --> Raid loot
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