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Old 04-01-2026, 04:10 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
What's the DA skill max for a 25 warrior? 130? I guess this pretty much confirms what I read. We'd need to find the exact point where it starts triggering but it does confirm that DW is pretty shit if you can 2h mostly uncapped.

Do you "lose" skill points if you delevel? Unless it is already documented somewhere I have a monk that is pretty much exactly 30. I could delevel him, see if it triggers at 28 and then check again at 29 then get a whole bunch of rezzes. Or I could just get my rogue/war to 28 and see but that isn't a priority right now.
Yeah double attack max skill is 130 for warriors at 25.

As far as I know, when you delevel, your skills become capped at the max for that level. So if a level 26 Warrior had 135 Double Attack skill, deleving to 25 would mean his Double Attack becomes capped at 130 until he leveled again.
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Old 04-01-2026, 04:23 PM
WarpathEQ WarpathEQ is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Yeah double attack max skill is 130 for warriors at 25.

As far as I know, when you delevel, your skills become capped at the max for that level. So if a level 26 Warrior had 135 Double Attack skill, deleving to 25 would mean his Double Attack becomes capped at 130 until he leveled again.
Where are the red heads when you need them? It seems to me the meta was deleveling toons to gain significant advantage in PVP which doesn't jive with this sentiment. Maybe someone in the know can confirm.
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Old 04-01-2026, 04:29 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by WarpathEQ [You must be logged in to view images. Log in or Register.]
Where are the red heads when you need them? It seems to me the meta was deleveling toons to gain significant advantage in PVP which doesn't jive with this sentiment. Maybe someone in the know can confirm.
If someone can show evidence that skills do not get capped as you delevel, that would be cool.

I don't think the practice of deleveling characters itself is evidence for this. There are other benefits to deleveling a toon. As a crude example, you need to be level 46 to enter the planes. So leveling to 46 allows you get gear you wouldn't otherwise be able to get as a low level, which is advantageous.
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Old 04-01-2026, 04:52 PM
Jimjam Jimjam is offline
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Originally Posted by WarpathEQ [You must be logged in to view images. Log in or Register.]
Where are the red heads when you need them? It seems to me the meta was deleveling toons to gain significant advantage in PVP which doesn't jive with this sentiment. Maybe someone in the know can confirm.
Initially your delevelled skill in pvp wouldn’t be subject to cap. This got nerfed on pvp servers so your delevelled skills would be capped at 5 levels above your current level. Afaik on pve servers a delevelled characters skills wouldn’t get clipped at all.
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Old 04-01-2026, 05:12 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Initially your delevelled skill in pvp wouldn’t be subject to cap. This got nerfed on pvp servers so your delevelled skills would be capped at 5 levels above your current level. Afaik on pve servers a delevelled characters skills wouldn’t get clipped at all.
Yeah it should be easy to test. I'd probably use Meditate as the skill to check. Compare how much mana you get per tick before and after the delevel. The EQEMU code does have checks that look at player level specifically throughout the code. So I am not sure if the check that prevents double attack from triggering on offhand swings is based on player level, skill level, or both.
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