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EVERYZONE UPDATE! DING 53! VELKETOR'S LABYRINTH FINISHED!
This is the first one in a while I used full out grouping most of the time. I was with Fukkatsu and friends at the Velk's entrance for most of the level. One thing every Enchanter should know: Collaboration + Werewolf form makes you not KOS in this zone. That makes things a ton easier. After that group left, I finished the 2nd half of my 50% with fellow <Gravity> Satoshibtc. Warrior/Ench turned out to be a fairly manageable duo here, with one pet statue, slows, hastes, and single pulls. Another tip I have for this zone as an enchanter or puller is that you need to know when to bail. If your pet disappears and gets in a fight, or if your pulled mob isn't coming, it's probably teleported into a terrible spot. It's always better to just zone it and come back. Here's me and fellow <Gravity> Satoshibtc all werewolved up fighting at entrance, where I stayed for the vast majority of the 50%. [You must be logged in to view images. Log in or Register.]
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I have retired from the cap making game.
Teddee Bearfoot - 60 Halfling Warrior Hehateme - 60 Iksar Monk Freddee Bearfoot - 60 Halfling Druid Spooee Bearfoot - 60 Halfling Cleric <Gravity> | ||
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