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  #1  
Old 02-28-2026, 01:49 PM
Muggens Muggens is offline
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Is the deal with daybreak that they cant deviate at all from "classic" EQ, even QoL stuff? The old talk about custom content is long gone I guess, but some tweaks would at least entice some old players back, maybe?
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Old 03-02-2026, 04:37 AM
Swish Swish is offline
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Originally Posted by Muggens [You must be logged in to view images. Log in or Register.]
Is the deal with daybreak that they cant deviate at all from "classic" EQ, even QoL stuff? The old talk about custom content is long gone I guess, but some tweaks would at least entice some old players back, maybe?
If there's even a sniff of p99 turning into THJ I think it would get shut down. What tweaks would you make?

"In the spirit of classic" emulated WoW enthusiasts put a lot of time into making extra quests and even altering zones to make way for new quest lines/NPCs/etc. I don't think that would be okay here and more importantly I don't think Rog/Bog would want to do it.
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Old 03-03-2026, 06:54 AM
Muggens Muggens is offline
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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
If there's even a sniff of p99 turning into THJ I think it would get shut down. What tweaks would you make?

"In the spirit of classic" emulated WoW enthusiasts put a lot of time into making extra quests and even altering zones to make way for new quest lines/NPCs/etc. I don't think that would be okay here and more importantly I don't think Rog/Bog would want to do it.
Hi Swish. Ah no Im not thinking about making P99 into THJ, more like introducing DoT timers back again and small QoL stuff like that. Maybe tune EXP gains up 10%? Let magicians gain full exp on pet kill etc. Nothing that will game break classic.

I seem to remember the point of the green server was a cycling fresh server that eventually merges with Blue after some time. So we got a fresh server every once in a while, and Blue stays as the chronicler of adventurers past. Green could be 100% classic as far as P99 goes, and Blue COULD have some small QoL stuff
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Old 03-15-2026, 03:51 PM
Nuggie Nuggie is offline
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Originally Posted by Muggens [You must be logged in to view images. Log in or Register.]
Is the deal with daybreak that they cant deviate at all from "classic" EQ, even QoL stuff? The old talk about custom content is long gone I guess, but some tweaks would at least entice some old players back, maybe?
I believe Rog is under NDA for this, but I believe the agreement is something like, "Do not open any more servers, do not allow a cashflow stream to be generated, or we will serve a C&D"
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  #5  
Old 03-16-2026, 03:57 PM
sammoHung sammoHung is offline
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Originally Posted by Nuggie [You must be logged in to view images. Log in or Register.]
I believe Rog is under NDA for this, but I believe the agreement is something like, "Do not open any more servers, do not allow a cashflow stream to be generated, or we will serve a C&D"
The P99 Agreement was posted, and it explicitly says that everything must be released as it was.

In addition: Daybreak drafted an agreement with ALL EqEmu operators after the whole THJ debacle,

Quote:
7. All EQEmulator gameplay must remain exactly the same as the original EverQuest game. You shall not add, alter, or introduce any scripts, plug-ins, artwork, maps, assets, or other materials that change, extend, or replace the original EverQuest gameplay experiences, rules, mechanics, character traits, artwork, or strategies. Notwithstanding the foregoing, you are permitted to make minor changes or additions to add custom content (e.g., a new NPC, a new quest, a holiday event, etc.) provided that (i) you do not materially alter the difficulty of the game or fundamental gameplay mechanics, and (ii) by adding such custom content you agree to enforce a lower player cap as specified in Section 9, below.
Quote:
9. Each EQEmulator game shall be operated as a single server with a population cap, such that the number of concurrent users playing on the server at any given time shall not exceed eight hundred (800); provided, however, in the event you add custom content in accordance with section 7, above, the enforced player cap shall be four hundred (400).
Minus the player cap portion, I think it's the same thing that Rogean agreed to.
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  #6  
Old 03-16-2026, 04:41 PM
Foxplay Foxplay is offline
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Bards not being allowed to play their class in half the zones of the game
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  #7  
Old 03-16-2026, 05:41 PM
Duik Duik is offline
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Originally Posted by Foxplay [You must be logged in to view images. Log in or Register.]
Bards not being allowed to play their class in half the zones of the game
They can still play, they just cant fuck it for everyone else while swarming, oops I mean playing.
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Old 03-17-2026, 04:17 AM
Jimjam Jimjam is offline
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They can still play, they just cant fuck it for everyone else while swarming, oops I mean playing.
afaik swarming didn't even become how the class was played until Plane of Fire? Dulak's Harbour? So from a classic perspective (which I know diverges from a p1999 perspective) the post to which you reply (for me) land disingenously (but again, I get we are playing p99, not classic).

P99 needs to have some fake position update lag to make kiting more classic. The way the server works here it feels like the server and client are too well insync, so you don't get those random hits when a mob is trailing a few feet out of melee range from you due to random desyncs.
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  #9  
Old 03-17-2026, 10:26 AM
loramin loramin is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
afaik swarming didn't even become how the class was played until Plane of Fire? Dulak's Harbour? So from a classic perspective (which I know diverges from a p1999 perspective) the post to which you reply (for me) land disingenously (but again, I get we are playing p99, not classic).

P99 needs to have some fake position update lag to make kiting more classic. The way the server works here it feels like the server and client are too well insync, so you don't get those random hits when a mob is trailing a few feet out of melee range from you due to random desyncs.
I 99% agree with this post, and I agree we need more classic potential for things to go wrong here (it's unclassically easy).

However, swarming was a thing. As early as Velious or maybe early Luclin, I had a Bard friend IRL. I distinctly remember being at his house and him showing me this crazy new technique in OT that the forums had taught him.

So it certainly wasn't how most bards played (most players didn't read the forums!) ... but at least it existed in classic.
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