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Old 02-04-2026, 11:11 PM
Passenger Passenger is offline
Kobold


Join Date: Oct 2019
Posts: 187
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More Magician feedback:
- https://web.archive.org/web/20010303.../056270-2.html
Quote:
ScratchandWin
posted 02-08-2001 04:31 PM
...
pet health bars: this would be nice, id also like to see our command range significaly increased, and the problem with pets being unable to hear me when there is a differance in height.
...
From a Magician class forum:
- https://web.archive.org/web/20040305...hp?t=11998&amp
Quote:
Tomlyn Drayke
PostPosted: Mon Apr 23, 2001 11:35 am
Post subject: What is the hardest thing you have managed to solo ?

Its the huge melee range thing that gets me. Gullerback is small and easy to control. Even regular wurms give me trouble cause they're a little wiley and like to stretch their neck out and bite the hell outta my weanie HIE ass
Quote:
Saumerez
PostPosted: Mon Apr 23, 2001 12:09 pm
Post subject: What is the hardest thing you have managed to solo ?

Yea, that big melee range is a mage killer!

The problem is knowing when you are close enough to be in command range but far enough away that he does not interrupt you summoning the next pet.

I should point out that I have successfully soloed a Mature Wurm twice. I have failed on many many occasions (sometimes with really depressing results)
Here again we see mention of the difficulty in maintaining pet command range while staying out of melee range of larger NPC models.

Some feedback from Necromancers:
- https://web.archive.org/web/20010223...ML/057051.html
Quote:
Cryonax
posted 02-12-2001 12:58 AM

Pet commands: Please give them a larger range. Many of the time a pet is out of range, it's due to bad dungeon pathing and pet warping off to an unknown area.
...
- https://web.archive.org/web/20010224.../057051-2.html
Quote:
Juxx
posted 02-12-2001 01:00 PM

Some things I think would help:
...
5)Increase range of pet commands.
...
- https://web.archive.org/web/20010224.../057051-4.html
Quote:
Vladamier_PL
posted 02-13-2001 06:11 PM

One thing i'd like to see is a 5 to 10 sec stun blast that way it give us a bit to back our pet off since there very hard to contolle this stunn will no break mezz cause it's like snare it has no dmg but will inturupt.

We could use alot more pet commands as well increase the range of pet respounding to our commands.

Pet pathing a must how many pets have phased past a mob to agore another.

A more powerfull scream that works like this mezzed and memblur all in one shot make it so dark like makes it stickeasier dizzy poison or something.
From a Shaman class guide:
- https://web.archive.org/web/20001203...ses/shaman.cfm
Quote:
...
Companion Spirit: Gets you a pet wolf. This can be a great boon and a major pain. As you've just played 34 levels without one you won't know how to use it (unless you've been playing another pet class, or been using befriend) First thing you need to do when you decide you want to start using a pet is go solo and practice with it so you won't kill all your buddies, and if you are outside, you will be relatively safe from pet caused trains. Hotkey "/pet back off" and "/pet attack" These are the two most important things you can say to your pet, followed by "/pet guard here" to get it to stay in one spot (/pet sit down doesn't work too well), "/pet no taunt" when planning to kite "/pet get lost" when you want to get rid of it. If you are a serious perfectionist you can cast your pet and if not satisfied it is your best say "/pet get lost" and cast it again, I only recommend this when you are sure you will be in one place for a long time. "/pet who leader" will cause your pet to respond, letting you know if you are in command range - which you should never get out of.
...
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  #2  
Old 02-05-2026, 09:47 PM
Passenger Passenger is offline
Kobold


Join Date: Oct 2019
Posts: 187
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Looks as if the pet command range was doubled in the May 3 patch after all:
- https://web.archive.org/web/20000128...or/bugs/4.html
Quote:
3 . "problem pets"
Posted by Sabeth De'Soulbinder on May-08-99 at 05:20 AM (EST)

hehe gotta watch them youd think they really did have a mind of their own. heres a few things about them.

PETS and DUNGEONS well our necromonitor has spoken about this one, sometimes they just kill themselfs. (by the way sluggo i can verify it happens in Najena) my pet has killed himself twice here and other times gets blown back by a tentacle terror and gliches out leaving me to fight alone.

ok heres things to watch for (epsecially in places like befallen). your pet will chase your opponent into more agressiers, this is bad he can pull alot of things on you and he will. since hes al bit lower level then you he can easily start a trash train on you and everyone else (trash train is a green train, things you normally dont bother with anymore and just walk past) well now your pet got them all on you.

watch for mob trails (or paths as you might know them) this is routes that monsters take (ever notice if you stand by the wall your pet stops)? well sometimes it will cause him to run off to find you, this can also create a trash train or worse (in places like cazic thul, hmmm worse is the case).

ever have your pet run off? when hes on the sit down command, hehe this bites i've lost a few skelys this way, the boney guys are hard to find in most cases this is when hes chased something that ran away. if he gets on a mt. side or a slant well it seems the command radius shrinks considerably, so monitor him.

well everyone here knows their is a command radius (by the way verant has doubled the command radius in their most recent patch) this is the range at which your pet will respond. if you want to bring your pet in a dungeon i recommend (to avoid the situations mentioned above) is to keep your pet close and hot key /PET BACK OFF. hot key because h e will reattack if the creature continues to engage him.

other then the mob paths most these problems can happen outside of a dungeon as well, so just try to keep track of your pet.
There continued to be elevation issues it seems:
- https://web.archive.org/web/20010215...ML/055885.html
Quote:
Jaytee_Bushwacker
posted 02-07-2001 11:23 AM
...
One additional request to discuss. Pet Command radius along the Y-axis. I have been in numerous situations where perhaps my pet is 2 feet above me (Y) and 5 feet away (X) and i cant get it to follow me, attack (unless im getting hit), get lost, or guard. This happens a lot with elevation problems is there any way to look into this please?

Thanks for looking at this issue Alan, I hope you read some of my previous posts even if you didnt comment on them.

Thanks,

Jaytee Bushwacker <Obsidian Guard>
56 Conjurer,
Master S.T.U.J.
PETS! Never farm green areas without them!
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