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  #1  
Old 08-27-2011, 06:52 PM
Muaar Muaar is offline
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I think ffa is best if you don't want to work very hard to create a balanced and fair system, but would appreciate a well balanced system too.

As long as people can't exploit the rules you create in place of ffa where the COMMUNITY makes the rules (the BEST part of eq imo) it should work great. FFA in raid zones is a must.
  #2  
Old 08-28-2011, 11:30 PM
Greenkrak Greenkrak is offline
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Cool WOOT

Damn Im just super excited that a classic pvp server seems on the horizon.

My opinion is have no limit on the level range for killing.
  #3  
Old 08-30-2011, 07:11 AM
Mrcurtloco Mrcurtloco is offline
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The work you are willing to do for OOR healing is commendable but probly not needed.

Also that could be used to be exploited as well

ie. a low lvl player being zergd by a group of players in crushbone

I heal him and then stand next to him to get AoEd as well then rape the group.

It might make more since to code that for OOR healing if 2 boxing is aloud, but if its solo, I wouldnt worry too much
  #4  
Old 08-30-2011, 02:20 PM
Crenshinabon Crenshinabon is offline
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Quote:
Originally Posted by Mrcurtloco [You must be logged in to view images. Log in or Register.]
I heal him and then stand next to him to get AoEd as well then rape the group.
If you are stupid enough to use an AE when an obvious higher lvl is sitting next to someone you deserve to get owned.

+/- 7 or even 6 levels please. This sounds a bit more fair than a lvl 20 fighting a level 28.
  #5  
Old 08-31-2011, 02:20 PM
Yukahwa Yukahwa is offline
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Rogean (i think) proposed a fix for OOR healers. It was proposed that when a heal is cast..the healer become PVP engageable by everyone that can engage the heal recipient.

How will this work when a high level character heals a low level character? A level 50 healer healing his level 40 PK buddy, and so on? Obviously it wouldn't help anyone if a level 50 could automatically be able to PVP whoever they want just by healing someone within their PVP range..

I guess the only solution is to only have healers / buffers become in range (by their own doing) to characters that are higher level than them..not lower. OOR healers healing lower levels are less of a problem in general I guess..

Or just make intentional OOR healing a bannable offense and not waste time coding to try to solve the problem.

Also I really think a tighter PVP range would be better. At low levels the power discrepancy is just too huge. Besides that, at low levels there is no natural clash between people 8 levels apart. No level 23 is going to be competing with level 15's for yard trash in Unrest...it just isn't necessary at all except MAYBE for loot mob disputes in Lguk and the like. Even in Lguk a level 50 group could and should simply kill whoever actually is in range and then take the camp they are after. If no one is in range they can just take the camp with their superior ability to do damage to the mob. I really think 4 is better. -maybe- 5 just to be unique or something. At that range everyone will be competing for the same mobs, and have a fighting chance against one another.
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  #6  
Old 08-31-2011, 05:07 PM
Crenshinabon Crenshinabon is offline
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Quote:
Originally Posted by Yukahwa [You must be logged in to view images. Log in or Register.]
Or just make intentional OOR healing meant to grief lower players a bannable offense and not waste time coding to try to solve the problem.

Also I really think a tighter PVP range would be better. At low levels the power discrepancy is just too huge. Besides that, at low levels there is no natural clash between people 8 levels apart. No level 23 is going to be competing with level 15's for yard trash in Unrest...it just isn't necessary at all except MAYBE for loot mob disputes in Lguk and the like. Even in Lguk a level 50 group could and should simply kill whoever actually is in range and then take the camp they are after. If no one is in range they can just take the camp with their superior ability to do damage to the mob. I really think 4 is better. -maybe- 5 just to be unique or something. At that range everyone will be competing for the same mobs, and have a fighting chance against one another.
This guy nailed my thoughts. 4 is a bit small but 8 is still too much. I think 6 is best of both worlds.
  #7  
Old 08-31-2011, 11:24 PM
Xareth Xareth is offline
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+/- 8 levels is the perfect range.

If Rogean hadn't laid out the plan to effectively eliminate oor healing then maybe it could be tweaked, say making the range smaller at lower levels.

The +/- 4 level range limits the number of players that can be interacted with way too much, +/- 8 is bad enough - ffa is preferable for most players that enjoy pvp. +/- 8 levels, starting at level 8, is the true middle ground.
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