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  #1  
Old 09-04-2025, 12:58 PM
IzHaN80 IzHaN80 is offline
Sarnak

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Join Date: Apr 2014
Location: Everquest
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Quote:
Originally Posted by Rygar [You must be logged in to view images. Log in or Register.]
Very little gear is "needed". Just group and have fun. A crazy pull that nearly wipes your group is exhilarating (doesn't matter if you are wearing rags), it will be remembered long after a piece of raid gear drops for you or the 5th alt.
It really depends on your class — gear makes a huge difference. But I get where you’re coming from. I miss those days too, but honestly, it’s hard for me to imagine this server ever being as populated as it once was, where you could just stumble into groups and dive into low-level dungeons or dangerous zones together.
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  #2  
Old 09-04-2025, 01:13 PM
sajbert sajbert is offline
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Join Date: Jan 2019
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Rose tinted glasses I say. Early on in Classic they changed ZEMs which boosted outdoor XP by a lot. The result was that every single spawn worth a damn more or less was camped 24/7.

People had to stand in line to camp a single gnoll in South Karana, or the hermit, or the Aviak Guards in Lake Rathe, or Cynthia or Hill Giants in Mountains of Rathe or Frost Giants in Everfrost, Harbor Dwarves in Butcherblock and more. Sometimes even obscure little known about spawns were camped. Meanwhile groups in the same usual locations (HHK and MM) ran on but typically difficult to get a spot.

Since gear was shit melee struggled. Warriors were basically useless. Class XP penalties were brutal.

... The legacy camps were just a small part of the pain relatively.
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