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#1
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I was curious if I could replicate your results and when I used the listed inputs to the most recent version of the calculator I got these results: Sznake vs. Eldak Howlingbear - Epic Fist + Stave of Shielding 552 seconds, 30.28 DPS Calculator: 30.20, 30.95, 31.77, 31.68, 31.15 Conclusion: High by about 0.5 DPS Sznake vs. Mentrax Mountainbone - Imbued Fighters Staff 553 seconds, 27.5 DPS (without fistweaving) Calculator: 39.86, 40.14, 37.99, 37.71, 42.70 Conclusion: I must have made a mistake here? This is way off. Bazgek vs. Corudoth - Ancient Fire Etched Flamberge 531 seconds, 70.25 DPS Calculator: 78.65, 75.46, 73.99, 76.53, 76.26 Conclusion: Calculator is high by 5-6 DPS Bazgek vs. Corudoth - Frostwrath 603 seconds, 64.9 DPS Calculator: 70.50, 72.67, 73.96, 71.73, 74.39 Conclusion: Calculator is high by 5-7 DPS Shamwowi vs. Mentrax Mountainbone - Blight, Hammer of the Scourge 3.23 DoT DPS + 2.9 White Damage DPS = 6.13 DPS Calculator: 7.06, 6.70, 6.66, 6.37, 6.51 Conclusion: Calculator is high by about 0.5 DPS Shamwowi vs. Corudoth - Spear of Fate 355 seconds, 32.7 DPS Calculator: 30.8, 30.24, 31.10, 31.74, 32.17 Conclusion: Calculator is low by about 1 DPS Does this look correct to you? For the calculator results I reran 5 times and listed the output of "Attacker Predicted Total DPS" each time. | |||
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#2
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For the most obvious parse that was off, which is Monk IFS, I can tell you what you did wrong. 1. You didn't turn off fistweaving. To do so you need to set the offhand weapon damage to 0. Monks will automatically fistweave otherewise with 2h weapons. This isn't particularly user friendly I agree, but that is how it's done. When fistweaving is actually turned off DPS is around 28. 2. For the Corudoth Monk parse IFS will look high has well with fistweaving. This is because if you just use 9/16 in the offhand, it will fistweave way more than I did in the video. In theory you can get two fistweaves per IFS attack with a 16 delay weapon, but I didn't attempt that. I did one fistweave per IFS swing animation. To get the DPS number more accurate, you need to set the offhand to 9/40 to reflect that I did fistweaving in time with the 2h swings. The Corudoth Parses are also a bit high because I used the autoscaling feature for a level 5. This was for simplicity, to avoid uncessary errors for new users. Corudoth has higher AC than normal. Corudoth's stats are closer to this: var mobStats=CreateStatStruct();mobStats.level=5,mobSt ats.class="Warrior",mobStats.scaleDefensiveValuesB asedOnMobLevel=false,mobStats.agility=150,mobStats .defenseSkill=25,mobStats.totalAC=80,mobStats.ripo steSkill=0,mobStats.parrySkill=0,mobStats.dodgeSki ll=0,mobStats.blockSkill=0;
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Last edited by DeathsSilkyMist; 07-21-2025 at 07:24 PM..
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#3
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If you're gonna say you've validated the calculator, I'd suggest validating your validation and posting the results in an easy-to-follow format like the one I used above, along with all the settings necessary to replicate it. As of now, without validations that can be replicated it's unvalidated. | |||
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#4
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He even got to the Corudoth parse running a bit hot, and I gave him the correct stats in response. I purposely did this for Corudoth to see if a person like Bcbrown was able to get this far, and he did. Honestly good job! I could have spent more time making this user friendly, but honestly trolls dismiss all evidence anyway, regardless of how good it is. It's sadly a waste of time on my side more often than not. You can blame the trolls. Let me know if you have more questions or concerns.
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Last edited by DeathsSilkyMist; 07-21-2025 at 08:01 PM..
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#5
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It's ok to just admit a mistake. Looks like you did those validations before you fixed the incorrect treatment of the case of dual wielding when the offhand has lower delay than mainhand. And then you didn't re-validate after changing that, so you missed the now-incorrect calculator input for fist-weaving with IFS. | |||
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#6
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Did you test the validations with my instructions? You keep waffling between claiming you are uninterested in my calculator, while simultaneously trying to claim it doesn't work at every possible turn. I already tested them again with my instructions, they are correct. It is ok to admit you were wrong about my DPS calculator.
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Last edited by DeathsSilkyMist; 07-22-2025 at 01:58 AM..
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