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  #691  
Old 07-08-2025, 09:19 AM
vales vales is offline
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Originally Posted by Stryker85 [You must be logged in to view images. Log in or Register.]
Needing a separate category for an unbuffed kill WITH no consumables would imply that it is possible to do under those conditions in the first place - News Flash: It's not..
there are more targets than spore king and more classes than monk, so it makes sense for that to exist in general
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  #692  
Old 07-08-2025, 09:27 AM
Stryker85 Stryker85 is offline
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Originally Posted by vales [You must be logged in to view images. Log in or Register.]
there are more targets than spore king and more classes than monk, so it makes sense for that to exist in general
I would argue that you should only be able to add a higher rank than what already exists if YOU can backup your own claims and kill it under those conditions yourself first.

Sure there are a ton of targets that you can kill without buffs or consumables, that doesn't mean that a no charge spore king kill (one of the most difficult mobs to solo under ANY conditions) shouldn't receive the highest rank just because someone claims that it might be possible without buffs, with zero evidence to demonstrate that.
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Last edited by Stryker85; 07-08-2025 at 09:32 AM..
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  #693  
Old 07-08-2025, 09:36 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by vales [You must be logged in to view images. Log in or Register.]
there are more targets than spore king and more classes than monk, so it makes sense for that to exist in general
The reason why the self buffs no consumables rank is unfair is because casters have a much easier time doing self buff no consumable kills.

The self buff no consumables rank basically excludes melee classes on harder content. That is probably why the solo challenge page didn't create that specific rank, to be fair to classes with more of a disadvantage.

As a simple example, I can solo Ionat self buff only no consumables. That is a harder mob than Fungi King. But I am a Shaman. I'd be way more impressed if a Monk soloed Ionat. But I would have the higher rank because my class is better at killing Ionat. It's not really fair that I get the higher rank for the relatively less impressive kill compared to the Monk.
Last edited by DeathsSilkyMist; 07-08-2025 at 09:44 AM..
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  #694  
Old 07-08-2025, 10:07 AM
Tewaz Tewaz is offline
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Don't talk to Zuranthium and he will disappear back to iceskating and Guild Wars 1
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  #695  
Old 07-08-2025, 11:24 AM
vales vales is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
The self buff no consumables rank basically excludes melee classes on harder content. That is probably why the solo challenge page didn't create that specific rank, to be fair to classes with more of a disadvantage..
idk why each class wouldn't just have its own category of kills, I assumed it did? seems weird to try to lump all classes together when they are unfairly balanced to begin with

it'd be cool to see the limits of a wizard, for example, displayed cleanly in its own section
Last edited by vales; 07-08-2025 at 11:28 AM..
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  #696  
Old 07-08-2025, 11:45 AM
Stryker85 Stryker85 is offline
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Originally Posted by vales [You must be logged in to view images. Log in or Register.]
idk why each class wouldn't just have its own category of kills, I assumed it did? seems weird to try to lump all classes together when they are unfairly balanced to begin with

it'd be cool to see the limits of a wizard, for example, displayed cleanly in its own section
No one is stopping you from creating your own wiki challenge page with your own rules and standards if those are the metrics that interest you. The Solo Artist Challenge wiki page was created with its own standards in mind, and someone else changing them retroactively to suit their own agenda is not acceptable, especially when its not even agreed upon by the people debating it.
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  #697  
Old 07-08-2025, 11:48 AM
Crede Crede is offline
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Quote:
Originally Posted by vales [You must be logged in to view images. Log in or Register.]
idk why each class wouldn't just have its own category of kills, I assumed it did? seems weird to try to lump all classes together when they are unfairly balanced to begin with

it'd be cool to see the limits of a wizard, for example, displayed cleanly in its own section
Great idea if you want to create one because idk why what lorean created forever ago still holds all this weight
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  #698  
Old 07-08-2025, 11:57 AM
Stryker85 Stryker85 is offline
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Originally Posted by Crede [You must be logged in to view images. Log in or Register.]
Great idea if you want to create one because idk why what lorean created forever ago still holds all this weight
It wasn't created by Lorean, it was created by a guy named Splorf22. Here is a link to the original thread:
https://www.project1999.com/forums/s...ad.php?t=80165

It still holds weight because these are the standards people have used for literally years. Over a decade now. This whole debate is over someone thinking their own rules and standards are best. Zuranthium's standards are so ridiculous that he think no kills should count as solo unless the person is unbuffed with no consumables.

He is so petty that he won't even create his own solo challenge wiki page with his own standards, because he wants to impose his twisted beliefs on everyone else too, like he is the solo god who should decide it all.
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  #699  
Old 07-08-2025, 12:34 PM
Snaggles Snaggles is offline
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Personally, while those are romantic targets to kill it would be preferred to find ones for easier setup. There are countless NPC’s which always spawn the same level, with the same buffs, who you can port within a zone of and run up to (invis or not). This would include classes like Warriors who do not have the same ability to solo pull a rare spawn in a dungeon.

Nerd lab musing aside, that really isn’t the point here. Sscalez gear represents the upper echelon of what is available to this class at this point. Outside chisel updates we hasn’t seen a patch that affects gameplay in a long time. While I initially thought this was mostly a personal mission rather than aiming at the Solo challenge, it certainly seems valid to me. Throw a few notes next to it so it can be documented for the ages and hit “save”. Then let the few sadists document their effort to do it with less buffs/clickies etc.

I don’t know what is a more impressive feat, the kill or fending off posturing blowhards who peaked in Kunark and retired shortly thereafter.
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  #700  
Old 07-08-2025, 12:57 PM
Crede Crede is offline
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Quote:
Originally Posted by Stryker85 [You must be logged in to view images. Log in or Register.]
It wasn't created by Lorean, it was created by a guy named Splorf22. Here is a link to the original thread:
https://www.project1999.com/forums/s...ad.php?t=80165

It still holds weight because these are the standards people have used for literally years. Over a decade now. This whole debate is over someone thinking their own rules and standards are best. Zuranthium's standards are so ridiculous that he think no kills should count as solo unless the person is unbuffed with no consumables.

He is so petty that he won't even create his own solo challenge wiki page with his own standards, because he wants to impose his twisted beliefs on everyone else too, like he is the solo god who should decide it all.
100% was created by loraen. Look at splorfs post history sig and you can see all his chars. he started using his forum name raev at some point which was his monk.

But idk what’s even being argued about if there’s a missing tier that wasn’t included then just add it imo. Loraen thought he knew everything so I’m sure there’s still some room for improvement if anyone cares to do so.
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