Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 08-25-2011, 01:57 AM
Yukahwa Yukahwa is offline
Sarnak

Yukahwa's Avatar

Join Date: Jul 2011
Posts: 389
Default

A twinked 20 melee. A 20 anything. It doesn't matter, the example was general and I typed it on my cell phone in class..kill me. An 8 level range means that players on a totally different plane..not even exping the same mobs can easily wipe a lower level group with no effort. With 4 levels, the pvp will be a lot tighter. In any group people will be within that level range of each other already..so they might be grouped with someone or more than one person who stands a chance against the players that just zoned in to kill them. With an 8 level range, the team of level 24's that comes into unrest will demolish the yard trash groups unopposed.

I think a 4 level limit through lower levels and an increased level limit to solve problems in Lguk may be the way to go. At the same time, guys in Lguk will eventually be in range to level 50's so I think a 4 level limit remains viable. A level 50 group can just take the camp that the level 45 group wants by killing what group members they can (weakening groups pve ability) and then KSing the mob. Problem solved.

The OOR healer fix solves one problem and creates another. It means that at lower levels a lowbie caster who was simply grouped with a player and healing him in normal pve is now in range to the PKers who came to take out his group mates. At low levels this just means more durids using light healing will be killed by people way out of range. At level 41 it makes more sense because an OOR cleric could keep a player alive for a very long time and that sucker needs to be killed. So maybe the OOR healer fix should be progressive somehow too.
Last edited by Yukahwa; 08-25-2011 at 02:06 AM..
  #2  
Old 08-25-2011, 02:04 AM
Humerox Humerox is offline
Planar Protector

Humerox's Avatar

Join Date: Oct 2009
Posts: 1,665
Default

A lot of the level limits will be nullified if people are grouping. Not everyone is going to be the same level, and dynamic level adjustments will throw a lot of range disparity out the window.

Since most are opposed to teams it seems...beta checking and adjusting this stuff would be key.
__________________
Klaatu (RED)- Fastest Rez Click in Norrath
Klaatu (BLUE) - Eternal 51 Mage
Klattu (GREEN) - Baby Cleric

Quote:
Originally Posted by Sirken View Post
if your reason to be here is to ruin other peoples experiences and grief them off the server, then not only do you not deserve the privilege of playing here, but i will remove your ability to do so.
  #3  
Old 08-25-2011, 02:31 AM
vinx vinx is offline
Fire Giant


Join Date: Nov 2009
Location: Greater 'Faydark
Posts: 596
Default

Quote:
Originally Posted by Humerox [You must be logged in to view images. Log in or Register.]
A lot of the level limits will be nullified if people are grouping. Not everyone is going to be the same level, and dynamic level adjustments will throw a lot of range disparity out the window.

Since most are opposed to teams it seems...beta checking and adjusting this stuff would be key.
^^ this
plus i dont remember +/- 8 being to tough.
a level 20 doesnt come thru and destroy like anyone thinks they can

this scenerio everyones talkin about reminds me of one time.. lol here i go
so me an my bro (both rangers) were xping in paladul.. my bro is 16 and im 15
a level 24 sk comes in and starts to whack on my bro.. and my brother starts losing / im helpless as im OOR (but only a few kills from 16) so i kill 3 mobs while bro kites and runs around mid health.
DING! now i engage and we both kick his ass
Theres other large gap fights i recall to in kunark/loy/pop and wht not, but this fits the level of discussion...it can be tough, but sometimes its awesome to win an engagment like that!

+/- 4 creates a larger OOR healer situation imo
__________________
Vinx : Vexx
<Vesica Dei>
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:45 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.