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#1
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Most of the melee classes can solo decently well at least to 50, so I think it comes down to what you mean by "best" and personal preference/playstyle. Rogue is obviously handicapped solo vs grouping and warrior is limited to single-pull camps by the lack of CC, but the rest of the options have decent toolkits for soloing.
Monk is obviously one of the most powerful classes who will be useful in just about any context, but I've heard a couple people say that they didn't enjoy the leveling process late 50s as much as with other melee. Fear kiting with an SK is pretty powerful but I found it to get quite tiresome after a few levels. Quote:
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I'd like to make a pitch for Ranger, though. It's a class where you really have to commit to the concept. Along with necros I think it's one of the best roleplaying classes in the game; I absolutely love patrolling W Karana for hill giants and protecting the wildlife. It's not a great dungeon crawler, so you may end up retreading a lot of the same ground from playing the druid, but if you love the Karanas it's a class tailor-made for that area. It's nice having the option to bow down mobs as a change of pace or while passively regenning health. Fear kiting animals is super easy, if tiresome. Track means you can always find the next mob to kill. Getting access to a cheap 50% slow proc makes a huge difference. And going to Stonebrunt Mountains is really fun. Quote:
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#2
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#3
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SK is best because of the fear kiting + feign death package (Bards don't count as melee).
If you don't like chasing around the things you're fighting all day, then Monk. Rangers are nice versatile option. I wouldn't bother with Paladin, their kit is going to get nerfed any month now. The fabricated thing of "lulling your way through a dungeon solo" is not something that really works in Classic EQ. Need to rely on the root+camp method to get through groups of NPC's you don't want to fight, and that will also be less reliable than it currently is, since root is supposed to break more frequently.
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#4
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#5
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#6
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My bad though, I went back to check the actual dev quotes and I mixed up two of them. They do intend to restore lulls to its classic shitty state. I was telling myself this week I need to go farm shit that needs lulling in case that happens soon so I'll get on that real quick. The day that patch hits a lot of stuff will become a lot more rare. As for rogues I saw a twink with SS armor and a Horn of hsagra soloing a greening out entrance in KC and it looked painful even with the heal BP. Pretty sure rogues are known to be the worst soloing class overall. If you need mega twink stuff to scrape by, it isn't a good sign. | |||
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#9
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Lull sucking is very classic, and that kind of hard data is something they're always going to adhere to when they have the info. Quote:
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#10
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