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  #1  
Old 06-05-2025, 12:31 AM
Zuranthium Zuranthium is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
They can check the data you sent up to the server too. For example, let's say you made a physical machine that hits a key every 0.5 seconds. That consistency would show up in the data.
So? That wouldn't be disallowed and can be quickly proven on video that it's not a program interacting with the game code. I've literally done that before in another game, weighing down one of the keys on my keyboard because it was beneficial to keep it pressed at all times.

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Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
I don’t care what a level 45 ranger or warrior parses, nor should anyone
Anyone who is level 45 should care. The game is played at all levels and getting to Level 60 is always a time expenditure. Anything you can do to save time and allow your character to farm better along the way is a benefit. Plus you can set records for accomplishing certain challenges at the lowest level possible, if that's something of interest.

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Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
So a swing timer of 2.8-4 seconds to de-equip a 2h, swap in an offhand (can’t hover swap since different slot), swap offhand out to bag or open slot, swap in 2h again.
Your open bag slot on screen should be right next to the weapon slots. You don't have to move the mouse hardly any distance. Having 2.8 seconds is sufficient, that's actually the exact amount of time I was working with when I did it back in the day, with a 48 delay weapon and 71% haste (Celerity + FBSS). With 4 seconds it's not even a question, mechanically.

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Originally Posted by kjs86z2 [You must be logged in to view images. Log in or Register.]
i think this guy just likes making it known that he knows how to theoretically do the best dps but has never actually played that way
The banned person who never played classic EQ or seemingly any real competitive game at a relevant level is wasting space again. What a surprise. I did this for many, many hours during Classic, leveling my friend's Warrior up for him. And I learned about it specifically from watching others do it and discuss it in 1999. The difference between Warriors who weapon swapped or not during that era was always something that could be immediately felt in groups. We didn't allow any Warriors into our guild who weren't doing it, after we told them the trick and tested them in groups.
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  #2  
Old 06-05-2025, 02:20 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
So? That wouldn't be disallowed and can be quickly proven on video that it's not a program interacting with the game code. I've literally done that before in another game, weighing down one of the keys on my keyboard because it was beneficial to keep it pressed at all times.
Feel free to get a Palladius Axe and test the GM's with your hardware and scripts. If they look at the forums they know you'll be doing that. Nobody else is going to do gameplay that requires scripts and/or hardware. Good luck!
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Old 06-05-2025, 11:01 PM
Zuranthium Zuranthium is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Nobody else is going to do gameplay that requires scripts and/or hardware.
Categorically wrong. You're sitting here trying to say that people don't use gaming mouses, when obviously tons of people do. It's silly to argue so obtusely. People will use any better hardware if it's available to them and there's no rule against it. I will be glad to use the even more advanced technology that's around decades from now when I might want to play EQ again as an elderly person with time to spare (hopefully we'll have a better version of classic EQ by then, and in full virtual reality).

And tons of people have used scrips on p99, LOL. Thankfully no script that interacts with the game or creates additional inputs is needed for this anyway, breaking no rules.

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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
It works better in the classic client.
Another thing for the p99 devs to work on then! It's still doable on p99 within certain time frames regardless, making it especially beneficially for untwinked and lower level Warriors/Rangers.
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Old 06-06-2025, 12:13 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Categorically wrong. You're sitting here trying to say that people don't use gaming mouses, when obviously tons of people do. It's silly to argue so obtusely. People will use any better hardware if it's available to them and there's no rule against it. I will be glad to use the even more advanced technology that's around decades from now when I might want to play EQ again as an elderly person with time to spare (hopefully we'll have a better version of classic EQ by then, and in full virtual reality).

And tons of people have used scrips on p99, LOL. Thankfully no script that interacts with the game or creates additional inputs is needed for this anyway, breaking no rules.
You clearly haven't read the rules:


https://www.project1999.com/forums/s...ead.php?t=2651

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5. You may not use third-party programs on Project 1999.

The use of any third-party programs on Project 1999, including but not limited to, Macroquest/Macroquest2(MQ/MQ2), ShowEQ(SEQ), or any other program that interacts with the Everquest Titanium Client, is strictly prohibited. Use of any third-party programs will be detected and will result in the permanent banning of your account(s). No exceptions will be made, and once a ban has been enacted for violation of this rule it will not be reversed.

This is not limited to programmable keyboards or other input devices that creates multiple inputs for a single keystroke or automated task.

Wineq2 by Lavishsoft is the exception to this rule. In addition, any program that strictly reads log files is acceptable.
You are not allowed to use scripts, programmable keyboards/mice, etc.

If you get caught, you will be banned. Someone with a Palladius Axe is not going to risk getting banned for a few extra DPS.
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  #5  
Old 06-06-2025, 08:41 PM
Zuranthium Zuranthium is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
You clearly haven't read the rules

You are not allowed to use scripts, programmable keyboards/mice, etc.
You're the one who can't comprehend the rules. It says you're not allowed to use programs that alter the EQ client and you're not allowed to use programs that create multiple inputs with a single keystroke. There are no "multiple inputs" happening by having a more precise mouse. Just as there are not multiple inputs happening by having a gaming mouse with extra keys, which allows you to click more buttons than you otherwise would be able to. Something tons of people use. It's allowed, as is having an eye-tracker instead of a hand mouse.

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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Too risky without being able to reliably swap quickly.
There's no risk. Untwinked characters have an attack delay of more than 4 seconds. Anyone with a working brain can reliably swap during that timeframe.
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Old 06-06-2025, 05:21 AM
Jimjam Jimjam is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Another thing for the p99 devs to work on then! It's still doable on p99 within certain time frames regardless, making it especially beneficially for untwinked and lower level Warriors/Rangers.
Too risky without being able to reliably swap quickly. You also need to time for the enemy swing timer - about 1/20 swings will be riposted.

DSM you seem fluent in your dps tool - given a 5% riposte rate, how many swings is a lvl 45 npc likely to attempt per round, scaling for riposte chance what is the damage a player with a decent 2her likely to do from riposte per round?

How does this compare to the damage predicted for an offhand swing plus the riposte damage of a naked fist in the same time?
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Old 06-06-2025, 10:45 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Too risky without being able to reliably swap quickly. You also need to time for the enemy swing timer - about 1/20 swings will be riposted.

DSM you seem fluent in your dps tool - given a 5% riposte rate, how many swings is a lvl 45 npc likely to attempt per round, scaling for riposte chance what is the damage a player with a decent 2her likely to do from riposte per round?

How does this compare to the damage predicted for an offhand swing plus the riposte damage of a naked fist in the same time?
I may have read your post wrong, so apologies if this doesn't answer your question.

I wouldn't worry too much about riposte chances from NPCs. From what I've parsed so far, mob riposte rate is lower than a player's, even at higher levels. A 5% Riposte rate is what my SK was getting in the high 50's.

My calculator basically sets Riposte/Block/Parry skill to 1 for NPCs when using autoscaling to try and get closer to what I have parsed. Even level 50 mobs have a significantly lower Riposte rate than players.

I haven't done large scale testing, so if someone else can provide logs showing a 5% riposte rate on mobs that would be interesting to look at.
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  #8  
Old 06-05-2025, 03:04 AM
Jimjam Jimjam is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
I did this for many, many hours during Classic, leveling my friend's Warrior up for him. And I learned about it specifically from watching others do it and discuss it in 1999.
There is your issue. It works better in the classic client.
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