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| View Poll Results: What class do you plan to pvp with as your main? | |||
| Bard |
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29 | 10.86% |
| Cleric |
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20 | 7.49% |
| Druid |
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24 | 8.99% |
| Enchanter |
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18 | 6.74% |
| Magician |
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6 | 2.25% |
| Monk |
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5 | 1.87% |
| Necromancer |
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29 | 10.86% |
| Paladin |
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12 | 4.49% |
| Ranger |
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24 | 8.99% |
| Rogue |
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21 | 7.87% |
| Shadowknight |
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26 | 9.74% |
| Shaman |
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24 | 8.99% |
| Warrior |
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12 | 4.49% |
| Wizard |
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17 | 6.37% |
| Voters: 267. You may not vote on this poll | |||
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#1
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shaman like most op class welcome to 10 years ago DUH
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#2
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Originally, basically any pure melee damage would interrupt casters guaranteed (especially under 30) and they also had to "see" their target for it to land (was changed rather quickly). I remember doing the circle of death with my rogue on casters and them not even being able to get one spell off. Root and snare/slow were essential. It wasn't until 40ish that casters would have a good chance at channeling through melee damage.
On the majority of these last few boxes, melee damage would almost never interrupt (not talking about bash/slam). Even a mid level caster could channel through it. I wonder how it's going to be on red99, that will greatly determine which route I go. | ||
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