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Old 03-02-2025, 03:35 AM
Wakanda Wakanda is offline
Kobold


Join Date: Feb 2024
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Originally Posted by Ekco [You must be logged in to view images. Log in or Register.]
the decline in MMOs is due to the quality of players playing them, why games like https://store.steampowered.com/app/2382520/Erenshor/

is my only hope for this entire retarded genre of video games, it addresses the actual problem, other humans you have to play with.
This prob trigger a lot of P99 people, but it's the opposite. Gamers are dramatically more skilled and more hardcore now than they were when we played EQ. It's not just EQ though, I think about this all the time when I'm playing FPS or other types of games.

My diamond-level skills in Overwatch when the game launched 9 years ago wouldn't even get me placed into low silver in 2025. I was considered a super-human for my antics with Starcraft 1 and WC3 20+ years ago, but if you had a time machine, I wouldn't even be able to hang in the lowest brackets today. I think about the same thing everytime I think of the top players from Quake/Tribes in 1998 and how they wouldn't even be able to compete at a low level now.

Or how Classic WoW was quickly and easily digested when compared to Vanilla WoW. This was a big one for me BTW. I remember when Classic WoW launched, I was like 36, and recently unemployed, so I had a ton of free time. To my surprise, it wasn't the WoW veterans my age or older who were exceeding at classic WoW, it was the 20 year olds who admitted they never played Vanilla WoW and just wanted to see what it was all about.

This younger generation is just dramatically more hardcore when it comes to gaming, but modern MMOs are overwhelmingly not fun and are missing the core element that made them appealing in the first place, lol.
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Old 03-02-2025, 04:21 AM
Ekco Ekco is offline
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Quote:
Originally Posted by Wakanda [You must be logged in to view images. Log in or Register.]
This prob trigger a lot of P99 people, but it's the opposite. Gamers are dramatically more skilled and more hardcore now than they were when we played EQ. It's not just EQ though, I think about this all the time when I'm playing FPS or other types of games.

My diamond-level skills in Overwatch when the game launched 9 years ago wouldn't even get me placed into low silver in 2025. I was considered a super-human for my antics with Starcraft 1 and WC3 20+ years ago, but if you had a time machine, I wouldn't even be able to hang in the lowest brackets today. I think about the same thing everytime I think of the top players from Quake/Tribes in 1998 and how they wouldn't even be able to compete at a low level now.

Or how Classic WoW was quickly and easily digested when compared to Vanilla WoW. This was a big one for me BTW. I remember when Classic WoW launched, I was like 36, and recently unemployed, so I had a ton of free time. To my surprise, it wasn't the WoW veterans my age or older who were exceeding at classic WoW, it was the 20 year olds who admitted they never played Vanilla WoW and just wanted to see what it was all about.

This younger generation is just dramatically more hardcore when it comes to gaming, but modern MMOs are overwhelmingly not fun and are missing the core element that made them appealing in the first place, lol.
my vague post can be taken both ways now that i reread it

that's the problem I'm complaining about. people that take a 'theme park' MMO, turn it into an esport, like some Broodwar GOMTv spectacle. The meta escalates. People literally run TAS scripts to control their characters to get a advantage on FTE. It boils down to millisecond latency because both guilds do it.

I'm in the minority, I totally get that. I enjoy competitive video games. I played Tribes, participated in America's Army clan wars, woke up at 4am to watch Idra's Broodwar failures in Korea, and even played Eve Online in 16-hour stints during the great wars. Yet, in the 'dungeons and dragons' simulator category, I seek something more casual. I want to avoid min/maxers and rule lawyers.
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  #3  
Old 03-06-2025, 02:58 PM
Wakanda Wakanda is offline
Kobold


Join Date: Feb 2024
Posts: 185
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Quote:
Originally Posted by Ekco [You must be logged in to view images. Log in or Register.]
my vague post can be taken both ways now that i reread it

that's the problem I'm complaining about. people that take a 'theme park' MMO, turn it into an esport, like some Broodwar GOMTv spectacle. The meta escalates. People literally run TAS scripts to control their characters to get a advantage on FTE. It boils down to millisecond latency because both guilds do it.

I'm in the minority, I totally get that. I enjoy competitive video games. I played Tribes, participated in America's Army clan wars, woke up at 4am to watch Idra's Broodwar failures in Korea, and even played Eve Online in 16-hour stints during the great wars. Yet, in the 'dungeons and dragons' simulator category, I seek something more casual. I want to avoid min/maxers and rule lawyers.
TBF I was drunk AF and winding down for the night, I don't even know what I was ranting about in hindsight.

I do notice a lot of people frequently say that there's no market for an MMO as hardcore as EQ in 2025, and in my experience this is the opposite of reality. Like I know so many kids whose entire lives revolve around video games. Like right now in my current online friend group you have a bunch of 40+ year olds like me playing Retail WoW, and then all of the 20 something year olds are all playing Classic WoW and dumping way more hours into the game than I ever did 20+ years ago.

I think there's definitely a market for hardcore MMOs, there's just a short supply.
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