![]() |
|
|
|
#1
|
||||
|
all zones with the best gear should be ffa period..... Upper Guk would have +/- pvp range.
I don't mind a level range but in certain zones like where manastone and guise drop there should be FFA. People can just make mages and camp gear without harassment.
__________________
The Rushmore Doctrine
Quote:
| |||
|
|
||||
|
#2
|
||||
|
Quote:
| |||
|
|
||||
|
#3
|
|||||
|
Quote:
__________________
The Rushmore Doctrine
Quote:
| ||||
|
|
|||||
|
#4
|
||||
|
Quote:
You move in and take the camp and laugh at them while they can't do anything to retaliate. | |||
|
|
||||
|
#6
|
|||
|
Aside from the fact that teams will X-team from day one no matter how you choose to hard code the server, yes, it will probably be hard to balance them.
I think there's a bigger issue at hand regarding the idea of making teams: population. From a statistical standpoint, with 400 people playing at any given time, roughly 100 of those will be hard coded as people I can't kill? That sounds not very good, to put it lightly. What's more is that-- who will I be in a guild with? Will I necessarily stick to my team? Probably not. I will probably X-team. That makes even less people dead by my PvP loving hands. If R99 is even half the population of P99, the teams idea just doesn't pan out. I'm sure developers could make it WoW- like, where teams can't group with others, etc. etc. But I'm not big on that. Remember with TZ, VZ, SZ, and RZ we all saw 1000+ playing there in the beginning. Let's not pretend that is a luxury here. FFA seems like the most logical option. | ||
|
|
|||
|
#7
|
||||
|
Quote:
A FFA environment doesn't stimulate growth, imo (even tho I personally prefer a hardcore FFA experience)...and I also think it wouldn't attract the population lost from P99 over the last couple of years. I don't think there are enough experienced red players to support any kind of sustained growth. The blues have to be drawn in, and that's going to require a secure PvE experience (or one that FEELS secure to some extent). I'd forgotten about the race-based concept; I didn't play any PvP server much except SZ, but race would probably be the way to go. I applaud Rogean and team for actually going with this...but there have to be more prizes in the box. [You must be logged in to view images. Log in or Register.]
__________________
Klaatu (RED)- Fastest Rez Click in Norrath
Klaatu (BLUE) - Eternal 51 Mage Klattu (GREEN) - Baby Cleric | |||
|
Last edited by Humerox; 08-23-2011 at 11:25 PM..
|
|
|||
|
#8
|
||||
|
Quote:
I think the mere fact that the P99 crew is doing this is enough to keep people playing. This candid discussion is more than we got on those makeshift classic boxes. They fix things and want feedback. Maybe most of it is awful, barely readable feedback, but at least they want to give people somewhat of a voice. You have a point in giving security with teams, but I honestly think it's a stretch to call it game-breaking for the bluebies coming here. What stopped them from coming to other PvP servers were things like AC, poisons, Strength, Disarm, skillups, and the majority of quests not working, clearly exaggerated imbalances (Warriors crit for 1500? Not crip, crit...in classic), backstab hitting for less than flying kick with top end piercers, 'Whirl Til You Hurl' acting as a T-staff stun, in game help basically absent, etc. Mechanics aren't really a problem here. | |||
|
|
||||
|
#9
|
|||||
|
Quote:
the low population or the inconsistency has been ONLY from the inconsistency. We've always been here in waiting.
__________________
The Rushmore Doctrine
Quote:
| ||||
|
|
|||||
![]() |
|
|