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  #1  
Old 12-07-2024, 03:08 AM
Ekco Ekco is offline
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Originally Posted by shovelquest [You must be logged in to view images. Log in or Register.]
I disagree its a pvp game like IRL. Like the person who is good at pvp in eq would be good at serial killing people, or hunting them in a most dangerous game competition.

The best pvpers are able to sit and wait like toxic snakes for imesurable ammounts of time ready for pvp at the drop of the hat and they strike and kill and god damn its a disgusting way of life that only a select few naturally psycopathic individuals are good at.
Eve Online is 10x more that and has 18,000 people online right now. there's like 10 other games built from the ground up for PvP that also has people playing them.

evequest has 6 people

only thing EQ has going for it is nostalgia cause people plugged someone in freeport 25 years ago and laughed their ass off about terrible game design that someone spent 5 minutes on to try to get some UO players to buy their MMO that they assumed would be dead within 1 year.
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  #2  
Old 12-07-2024, 11:41 AM
Old_PVP Old_PVP is offline
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Originally Posted by Ekco [You must be logged in to view images. Log in or Register.]
Eve Online is 10x more that and has 18,000 people online right now. there's like 10 other games built from the ground up for PvP that also has people playing them.

evequest has 6 people

only thing EQ has going for it is nostalgia cause people plugged someone in freeport 25 years ago and laughed their ass off about terrible game design that someone spent 5 minutes on to try to get some UO players to buy their MMO that they assumed would be dead within 1 year.
If you weren't around for classic EQ pvp days, like Rallos, Sullon, Vallon / Tallon Zek then you really have no clue.

Also, trying to compare Eve to EQ? lol... two totally different games. I'm sure Eve does have good PVP, along with a ton of other games. This does not mean that EQ doesn't also have good PVP.

End game EQ pvp is about zone control and denying resources to your opponents. Locking down raid targets / zones through PVP. Blue, Green & Red are all the same timeline and same content, the only difference is Red has 1 additional feature with PVP. Red allows players to solve issues through force of arms. You know, like how a fantasy roleplaying game based on swords & sorcery SHOULD BE. Blue & Green requires mommy & daddy to get involved after much crying. Try to guess which has the most man-children.

Trying to say the current population of Red is indicative to amount of sentiment people have for EverQuest pvp is silly - since the P99 devs screwed up their PVP code / policies right from the birth of the server.
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  #3  
Old 12-07-2024, 05:31 PM
bcbrown bcbrown is offline
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Originally Posted by Old_PVP [You must be logged in to view images. Log in or Register.]
Trying to say the current population of Red is indicative to amount of sentiment people have for EverQuest pvp is silly - since the P99 devs screwed up their PVP code / policies right from the birth of the server.
Red can never fail. Red can only be failed.

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  #4  
Old 12-07-2024, 06:02 PM
Ekco Ekco is offline
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Originally Posted by Old_PVP [You must be logged in to view images. Log in or Register.]
If you weren't around for classic EQ pvp days, like Rallos, Sullon, Vallon / Tallon Zek then you really have no clue.

Also, trying to compare Eve to EQ? lol... two totally different games. I'm sure Eve does have good PVP, along with a ton of other games. This does not mean that EQ doesn't also have good PVP.

End game EQ pvp is about zone control and denying resources to your opponents. Locking down raid targets / zones through PVP. Blue, Green & Red are all the same timeline and same content, the only difference is Red has 1 additional feature with PVP. Red allows players to solve issues through force of arms. You know, like how a fantasy roleplaying game based on swords & sorcery SHOULD BE. Blue & Green requires mommy & daddy to get involved after much crying. Try to guess which has the most man-children.

Trying to say the current population of Red is indicative to amount of sentiment people have for EverQuest pvp is silly - since the P99 devs screwed up their PVP code / policies right from the birth of the server.
i'm talking about now, in 2024 not when people literally didn't have other options other than staying playing UO at the time. or Anarchy Online, the better pvp game at the time of eq

this thread is called solving the blue issue, not hey remember when this dumpsterfire of a game actually had players


hope this helps
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  #5  
Old 12-07-2024, 02:08 PM
shovelquest shovelquest is offline
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Originally Posted by Ekco [You must be logged in to view images. Log in or Register.]
Eve Online is 10x more that and has 18,000 people online right now. there's like 10 other games built from the ground up for PvP that also has people playing them.

evequest has 6 people

only thing EQ has going for it is nostalgia cause people plugged someone in freeport 25 years ago and laughed their ass off about terrible game design that someone spent 5 minutes on to try to get some UO players to buy their MMO that they assumed would be dead within 1 year.
Im sorry ive played every game thats ever existed, none give me the same feeling i get from hunting and killing an innocent person than pvp in everquest.
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  #6  
Old 12-08-2024, 04:34 AM
Wildino Wildino is offline
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Quote:
Originally Posted by Ekco [You must be logged in to view images. Log in or Register.]
Eve Online is 10x more that and has 18,000 people online right now. there's like 10 other games built from the ground up for PvP that also has people playing them.

evequest has 6 people

only thing EQ has going for it is nostalgia cause people plugged someone in freeport 25 years ago and laughed their ass off about terrible game design that someone spent 5 minutes on to try to get some UO players to buy their MMO that they assumed would be dead within 1 year.
I wish you spent hundreds of hours in trakanon teeth with a druid to monitor the arrivals of other guilds in sebilis, which we had prohibited access to anyone outside the guild for over a year like I did, you would have a different opinion of pvp in EQ.

Certainly some mechanics are not suitable for pvp, but... omg [You must be logged in to view images. Log in or Register.]

(A short Vallon Zek story, 12p for life)
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  #7  
Old 12-09-2024, 03:04 AM
Tethler Tethler is offline
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Originally Posted by Wildino [You must be logged in to view images. Log in or Register.]
I wish you spent hundreds of hours in trakanon teeth with a druid to monitor the arrivals of other guilds in sebilis, which we had prohibited access to anyone outside the guild for over a year like I did, you would have a different opinion of pvp in EQ.

Certainly some mechanics are not suitable for pvp, but... omg [You must be logged in to view images. Log in or Register.]

(A short Vallon Zek story, 12p for life)
Wait wait wait, did you type this out as a reason that people would enjoy EQ pvp? Spending hundreds of hours just sitting at a zone entrance as a hall monitor? That's your pitch?

My guy, lol
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  #8  
Old 12-09-2024, 06:35 AM
Wildino Wildino is offline
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Originally Posted by Tethler [You must be logged in to view images. Log in or Register.]
Wait wait wait, did you type this out as a reason that people would enjoy EQ pvp? Spending hundreds of hours just sitting at a zone entrance as a hall monitor? That's your pitch?

My guy, lol
It's sure, presented like that....

You can already imagine that I was more doing the forager cycle than sitting in front of the zone, waiting to get one-shotted by any group that zone in.
I was talking more about all the interactions that it generated, having to defend etc...

I could also expose the arguments for the ridiculous tons of rules you have in PvE, rooted mobs, draft, rotations, FTE...

Compared to "clear the area, get the mob" ...

You just have to realize that it's not the same game, nothing to compare.
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