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  #1  
Old 11-24-2024, 06:12 PM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Eisai [You must be logged in to view images. Log in or Register.]
/drool theorycraft

Please let me know if this works. I'll take any other secret tips as well.
Not training dodge/parry is a dumb strat btw cos obviously you'll end up taking a bunch more hits, which I supose isn't desirable. It is just fun to think you may get like a tiny % more ripostes (which are far cooler!) by skipping training the skill. "For the lolz".
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  #2  
Old 11-24-2024, 07:29 PM
Eisai Eisai is offline
Sarnak

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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Not training dodge/parry is a dumb strat btw cos obviously you'll end up taking a bunch more hits, which I supose isn't desirable. It is just fun to think you may get like a tiny % more ripostes (which are far cooler!) by skipping training the skill. "For the lolz".
But... Data!

Imagine if you still avoid the same number of blows but return that much more damage.

...

...

...

God i wish i could play p99 on KaiOS flip phone [You must be logged in to view images. Log in or Register.]

I can barely stand being this far from my PC!
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  #3  
Old 11-24-2024, 09:22 PM
DeathsSilkyMist DeathsSilkyMist is offline
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I do have log data from my SK. For these logs he wasn't level 60. He would have been between 55 and 58 probably, so the level 60 chances would be a bit higher.

91883 misses
74550 hits
6414 dodges
7268 ripostes
9735 parries

189850 melee attempts, including kick/bash made against bazgek

6414 dodges / 189850 attempts = 3.3% (155 Max dodge at 60)

7268 ripostes / 189850 attempts = 4% (200 max Riposte at 60)

9735 parries / 189850 attempts = 5.1% (205 max Parry at 60)
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  #4  
Old 11-28-2024, 10:37 AM
Snaggles Snaggles is offline
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You could do tank testing between a bard and a knight. Both plate classes and possible to increase AC to a similar level. Warriors are believed to have a natural bonus to mitigation so that would skew things (then again the knight might as well).

I’ve always believed it’s better to gear for overall purpose than a single one (ie collective tanking stats vs “dex/agil build”). With a general upgrade path amongst all the 2 expansions, the difference between two player characters comes down to availability of those items.
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  #5  
Old 11-28-2024, 01:08 PM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
You could do tank testing between a bard and a knight. Both plate classes and possible to increase AC to a similar level. Warriors are believed to have a natural bonus to mitigation so that would skew things (then again the knight might as well).

I’ve always believed it’s better to gear for overall purpose than a single one (ie collective tanking stats vs “dex/agil build”). With a general upgrade path amongst all the 2 expansions, the difference between two player characters comes down to availability of those items.
If you do str build, dex build, sta build, agi build you do get the benefit of doing 4 different warriors and having fun exploring different items each time. It is good for replayability if not effectiveness [You must be logged in to view images. Log in or Register.]
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  #6  
Old 11-28-2024, 03:34 PM
Snaggles Snaggles is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
If you do str build, dex build, sta build, agi build you do get the benefit of doing 4 different warriors and having fun exploring different items each time. It is good for replayability if not effectiveness [You must be logged in to view images. Log in or Register.]
With a bag of jewelry and a 2h you can go DPS or tanking. That’s all ya need [You must be logged in to view images. Log in or Register.]
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  #7  
Old 11-28-2024, 03:35 PM
Eisai Eisai is offline
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AGI build was very useful back when it negated low HP side effects (slow movement & crushing blows.
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