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#1
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Important raid targets are rarely brief enough fights that wild variance will exist.
An 18 man Trak burn that’s takes 10 seconds? Sure a bad run luck might be present … but the fight was over so quick it didn’t matter. Citing AoW as an example is silly though. Even with multiple charm pets and 80-100+ players … that fight is going to be long enough that the risk of nothing but bad luck is statistically really, really (REALLY) improbable. Point is simply that no matter how you slice it, the mantra of fast weapons for the damage bonus was turned on its head. 2handers now deal more damage bonus per unit time than fast weapons. At 60 a 2handed weapon with a delay of 30 (tstaff) for example will have a chance to apply 29 damage bonus per hit at an interval of 3 seconds (1.5 seconds at max haste). You would need a 1hander with a starting delay of 11 (before haste) to have greater dmg bonus potential. A delay of 12 isn’t fast enough. No such weapon exists. Admittedly the delay of 30 is quite literally THE sweet spot. Let’s use another example. For a 2handed weapon with a delay of 40 (IFS) … it’s 34 dmg per 4 seconds. You would need a 1 hander (main hand) with a delay of 13 to have mathematical parity with the dmg bonus potential of the IFS and a delay of 12 to beat it. No such weapons exist. This is why dual wielding for monks is so generally lame at this point. There has to be a massive (BiS endgame dual wield setups) ratio advantage to compete (beat) with 38/40 or 29/30 EC monk 2hander. At that point they only win via massive ratio superiority. If you have access to those weapons, you also have access to ToV or VP 2handers (and probably many for cheaper dkp) with ratios that far outclass the EC gear. The higher the ac, the more relative importance the portion of your damage from damage bonus. Math is math. It really isn’t complicated.
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#2
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Double post sorry
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#3
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#4
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https://www.project1999.com/forums/s...4&postcount=86 People can read this post to see that a FoN + Gharns should out DPS a Primal 2hb. As I said before, just math out both weapons and/or parse them. If they are close, the dual wield combo is going to be more consistent. Quote:
We can use the linked post above to check TStaff's potential damage output: 46 weapon damage from the 2h in the linked post above divided by 29 weapon damage from TStaff is 1.58. The 221 max damage from the weapon example in the linked post above divided by 1.58 is 139.87. (9 + 139.87) / 2 = 74.4 x 0.5 = 37.2 + 29 damage bonus = 66.2 damage 66.2 damage x 30 hits = 1986 damage compared to 2072 damage at least from FoN + Gharns. That damage value is a bit lower due to gharns having a slightly better ratio. I am also assuming a 50% dual wield chance, for the 2072 number, but it sounds like Monks have a higher dual wield chance than 50%. That would further increase the 2072 damage if true. As you can see, you don't need a 1h weapon with a delay of 12 to out DPS a TStaff.
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Last edited by DeathsSilkyMist; 11-17-2024 at 02:41 AM..
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#5
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#6
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If your comparing regular folk weapons,1h do not compare to a fist weaved ifs or even a peacebringer | |||
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#7
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#8
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Either that or you are, sincerely, unintelligent. What I actually said was that you need a mainhand DELAY of 11 on a level 60 to beat the DAMAGE BONUS potential of a mainhand DELAY of 30 for a 2 handed weapon. Jesus Christ in a top hat …
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#9
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You are just making yourself look foolish, like you always do. Hopefully one day you will realize trolling and insulting others simply hurts your credibity. It doesn't affect me at all.
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