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Old 10-20-2024, 01:44 AM
Duik Duik is offline
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Given that criteria a Gnome Cleric with haste arms, 41% worn haste and a beast weapon vs undead eg Engraved Di`Zok Deathbringer? Hells yeah.

Edit: A thought.
OMG haste doesnt inceease procs. So a slower weapon and intermitant undead DD casts would yield better results?

Fuck this stupid game.
Last edited by Duik; 10-20-2024 at 01:48 AM..
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  #2  
Old 10-20-2024, 03:33 AM
bcbrown bcbrown is online now
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Quote:
Originally Posted by Duik [You must be logged in to view images. Log in or Register.]
Edit: A thought.
OMG haste doesnt inceease procs. So a slower weapon and intermitant undead DD casts would yield better results?
Proc rate does not depend on delay or % chance to hit.

Given Cleric A with a a good-ratio weapon and Cleric B with a bad-ratio weapon who are both swinging as soon as delay timer is up (and both weapons have the same proc, which is not the same as the question in OP):
Cleric A will do more white damage than Cleric B
Cleric A will do the same proc damage over time as Cleric B
As a proportion of total damage done to mob, Cleric B will have a higher proportion due to procs than Cleric A.

OP's question is essentially: weapon A does more white damage and less proc damage, weapon B does less white damage and more proc damage, which is better? In this instance, I would agree with DSM and Snaggles; I'd prefer the one with less white damage and more proc damage. I'd also be nuking between each swing, though. I think an undead battle cleric depends more upon the armor than the weapon, because even a great-ratio weapon is going to be less efficient than nukes and medding, imo.
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Old 10-20-2024, 02:24 PM
Snaggles Snaggles is offline
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Quote:
Originally Posted by Duik [You must be logged in to view images. Log in or Register.]

Edit: A thought.
OMG haste doesnt inceease procs. So a slower weapon and intermitant undead DD casts would yield better results?
With the same dex the only time a slower weapon will have a higher proc rate is the initial swing. Since it’s averaged “per minute” if you stand there plinking, over time, both will average the same even though the slower one will have a higher chance (less swings per minute).

By jousting and letting the melee timer reset (turn it on/off) you can take advantage of a slower delay weapon. In the case of these weapons, one is twice the DD so while a nauseating approach it’s technically your most efficient way to damage a rooted NPC vs taking damage.

Or just nuke and afk for 7 mins in a safe place then do that again.
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