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Old 08-14-2024, 05:33 PM
Old_PVP Old_PVP is offline
Sarnak

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I would donate a big fat $0. It should be abundantly clear by now that the devs have lost interest. I don't blame them! Honestly, people lose interest in shit... it happens. This project has been going for 15ish years now? How much longer could it actually keep going? Will we all be 60 years old still playing this game?

IF they did come back, we would be in this same situation again once Green 2.0 or Red 2.0 or whatever 2.0 became stale.

Sunset this bitch and close it down!
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Old 08-14-2024, 06:55 PM
Zuranthium Zuranthium is offline
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Originally Posted by Old_PVP [You must be logged in to view images. Log in or Register.]
How much longer could it actually keep going?
Forever! Assuming Rogean hands the server off to someone upon death or at some point when he is no longer able to maintain it.

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Originally Posted by Old_PVP [You must be logged in to view images. Log in or Register.]
IF they did come back, we would be in this same situation again once Green 2.0 or Red 2.0 or whatever 2.0 became stale.
Hence why the game code needs to be changed, except for Blue server, which needs to remain in existence as a museum for the classic coding.

An ideal version of Everquest is something that can be played forever and remain interesting, because encounters and events in the world keep changing. OFC, that is much more likely to be created somewhere else, as its own IP. But there's still plenty that could be done to improve p99 without that amount of effort.
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Old 08-14-2024, 07:39 PM
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
An ideal version of Everquest is something that can be played forever and remain interesting, because encounters and events in the world keep changing. OFC, that is much more likely to be created somewhere else, as its own IP. But there's still plenty that could be done to improve p99 without that amount of effort.
Monsters & Memories might be the game to fit that bill. I've only been following it but it looks mighty interesting.
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Old 08-16-2024, 12:11 PM
Zuranthium Zuranthium is offline
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Monsters & Memories might be the game to fit that bill.
It isn't. They are designing a static game world. I'm sure they won't have the same insane bottlenecks EQ has, so that's an improvement, but yeah that game isn't going to solve the bigger problem.

Ashes of Creation, on the other hand, is trying to build a fully dynamic game world. Not only for PvE, but also with PvP being integral to the entire design. This is the game that might push MMO's forward. They need to make sure the combat turns out great though. It's currently too cluttered with visual effects and a bit too spammy and using a few too many hotkeys, while lacking some of the depth I'd like to see. If they adopted the Guild Wars 1 system with minor changes and some balancing, then the intended design of the game would be the best ever to date.
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Old 08-19-2024, 06:09 PM
Swish Swish is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Ashes of Creation, on the other hand, is trying to build a fully dynamic game world. Not only for PvE, but also with PvP being integral to the entire design. This is the game that might push MMO's forward. They need to make sure the combat turns out great though. It's currently too cluttered with visual effects and a bit too spammy and using a few too many hotkeys, while lacking some of the depth I'd like to see. If they adopted the Guild Wars 1 system with minor changes and some balancing, then the intended design of the game would be the best ever to date.
That's the Pantheon alternative for hopes and dreams isnt it?
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Old 08-20-2024, 06:09 PM
Zuranthium Zuranthium is offline
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That's the Pantheon alternative for hopes and dreams isnt it?
Ashes of Creation's long development time shouldn't be much of a concern, it's an incredibly ambitious game. Ironically the thing that's probably taking the most extra time to develop (needing to design a ton of different cities and systems for them, so that cities can constantly change via player input and warfare) is the least important feature to me. The overall world design, adventure, combat design, and PvP is what I care about most.

Pantheon shouldn't be discounted either though. It's still progressing and honestly the world design looks the most interesting right now of the 3 games. They aren't shying away from darkness and danger lurking everywhere, and it seems to have the best sense of scaling with how big the environment seems compared to the character.

Monsters & Memories is the dollar store variant. It's likely just going to be an EQ-emu server with some more modern graphics (not necessarily an improvement) and other tweaks.
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Old 08-21-2024, 06:35 AM
Duik Duik is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Ashes of Creation's long development time shouldn't be much of a concern, it's an incredibly ambitious game. Ironically the thing that's probably taking the most extra time to develop (needing to design a ton of different cities and systems for them, so that cities can constantly change via player input and warfare) is the least important feature to me. The overall world design, adventure, combat design, and PvP is what I care about most.

Pantheon shouldn't be discounted either though. It's still progressing and honestly the world design looks the most inte snipped.

Monsters & Memories is the dollar store variant. It's likely just going to be an EQ-emu server with some more modern graphics (not necessarily an improvement) and other tweaks.
At least we know the money being inputed into Monsters and Memories isnt going on hookers and blow. If brad was a dollar store dev maybe hed still be more than dead? I dunno.
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