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Old 07-14-2024, 05:12 PM
Zuranthium Zuranthium is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Troxx has lost the debate and gone back to being a troll. Unfortunate.

Please note he is still dodging the question about naming a camp where a Cleric is better.
Troxx hasn't "lost the debate", stop repeating that nonsense over and over, 99% of the time you're the one who is wrong, but you just keep going on and on with spam, ignoring what has been said and creating some fake narrative, pretending you've won a discussion when someone no longer wastes energy replying to your bullshit.

Stop trying to talk about a "pocket Cleric", that's not the point of the thread and everyone doesn't have one.

Stop acting like "torpor tanking" is some kind of special thing over a Cleric. The 4th member of the party can already be the tank if we want both pets hitting from behind. Enchanters already have slow and the Cleric already has efficient healing. This isn't the best strategy all the time anyway, because of how difficult it can be for slow to land on some targets and because of how much more damage casters take compared to a charm pet. It's often better to have the charm pets tanking and C-heal them with a Cleric.

It's obvious there are camps that benefit from the pets tanking and having a Cleric to C-heal them (including something like running around PoM and farming as many cards as possible), stop trying to act like someone is dodging a question when you're posing idiotic/pedantic questions that are generally strawmans.

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Originally Posted by bcbrown [You must be logged in to view images. Log in or Register.]
The OP confirmed that bards are out of scope
Who cares about the fuggin OP, they don't own the discussion. BARDS ARE CASTERS

I'm most interested in the universe where dial-a-port doesn't exist and a group is starting on a server together. Therefore, the "best" group is Enchanter + Enchanter + Druid + Cleric.
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Old 07-14-2024, 05:17 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Troxx hasn't "lost the debate".
When you troll, you lose the debate. If Troxx was able to prove his points via logic and facts, he wouldn't need to do this.

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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
This isn't the best strategy all the time anyway, because of how difficult it can be for slow to land on some targets
Good thing Shamans have Malo to make this much easier.
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Old 07-14-2024, 05:17 PM
Troxx Troxx is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
I'm most interested in the universe where dial-a-port doesn't exist and a group is starting on a server together. Therefore, the "best" group is Enchanter + Enchanter + Druid + Cleric.
I would actually agree. If you had a blank server - no outside anything - and were limited to 4 characters only - all have to be casters.

This group would probably fare best and have the highest absolute quality of life. If you’re fine killing slower while still being a boss - sub in 1 ench for a necromancer. Early levels would blast by with fear kiting and you have all the backup utility, rez, corpse summon etc the necro brings along with a pet that can take some hits when charm breaks at higher levels. In the right area, 3 of 4 casters can charm.
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Last edited by Troxx; 07-14-2024 at 05:20 PM..
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  #4  
Old 07-14-2024, 05:20 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
I would actually agree. If you had a blank server - no outside anything - and were limited to 4 characters only - all have to be casters.

This group would probably fare best and have the highest absolute quality of life. If you’re fine killing slower while still being a boss - sub in 1 ench for a necromancer.
You could make a pocket druid for ports too. A lot of dial-a-port druids are just that. Help the server early on. You have yet to answer the question of why pocket characters are not allowed.
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  #5  
Old 07-14-2024, 05:23 PM
cyxthryth cyxthryth is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
You have yet to
You have yet to name a camp that needs a Shaman despite your claim that you could name more than one, and you have provided zero evidence of a Shaman root-rotting multiple mobs parallel to their group, despite your tens/hundreds/thousands of posts claiming a Shaman can do so to improve their group's DPS more than a non-Epic Mage could/would.
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  #6  
Old 07-14-2024, 05:32 PM
DeathsSilkyMist DeathsSilkyMist is offline
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People can check the post history to find out about cyxthryth, and decide how truthful he is about the post history.

He will continue to bloat the thread by reposting these things over and over, regardless of what the post history actually says.

430 out of 437 of his posts are in this thread alone.

Troxx continues to dodge the question about poclet characters.
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  #7  
Old 07-14-2024, 05:37 PM
cyxthryth cyxthryth is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
People can check the post history to find out about cyxthryth, and decide how truthful he is about the post history.

He will continue to bloat the thread by reposting these things over and over, regardless of what the post history actually says.

430 out of 437 of his posts are in this thread alone.

Troxx continues to dodge the question about poclet characters.
I'm glad someone is doing a re-read & can point out exactly when you provide evidence of Shaman root-rotting and let us know precisely which page it's on. I'm sure that's something they'll be watching for! [You must be logged in to view images. Log in or Register.]
The camps that "need" Shaman too!
Last edited by cyxthryth; 07-14-2024 at 05:40 PM..
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  #8  
Old 07-14-2024, 05:43 PM
Troxx Troxx is offline
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Originally Posted by cyxthryth [You must be logged in to view images. Log in or Register.]
I'm glad someone is doing a re-read & can point out exactly when you provide evidence of Shaman root-rotting and let us know precisely which page it's on. I'm sure that's something they'll be watching for! [You must be logged in to view images. Log in or Register.]
I’ve read the whole thread I think twice - plus skip backs and smaller re-reads. He never provided anything other than napkin math and solo fights. He never, to my knowledge, ever demonstrated root rotting multiples adjacent to a fast moving group … even for a short period of time. For dozens of pages we encouraged him to go join a fast moving group and show what he could do - and did not. Only napkin math divorced from reality.

Of the videos he showcased, he shows himself almost letting his group wipe out with 2 enchanters in Howling stone in a breathtaking display of god-awful asshattery - i think it was even in the first 2-5 minutes of the video.

If you haven’t read this thread from the start, the first 50 pages are eye-opening. The other 460-480 pages are mostly recycled arguments from the community and an endless amount of dodging, making of demands, goal post movings etc
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