Quote:
Originally Posted by Rygar
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If you are talking dopamine addiction most certainly. It was certainly watered down to appeal to the masses. The spirit of EQ for me is balance and challenge.
WoW did far better at raid encounters, if EQ did that from the start then near perfect game.
The whole question mark quest thing is ugh, and soloing to quest to max level felt less community driven. Every patch made the game easier because need to keep crybabies happy for subs.
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This will sound crazy to most people, but I feel like the raids in early EQ were better than the raids in WoW. The adrenaline and excitement of zoning into dangerous zones like Plane of Fear and Plane of Hate etc. are something I can't describe as I've never experienced it in any other MMO. These intense raids that would have like 85-100+ people in it, and still wipe; it felt like a super epic undertaking, and high risk vs reward. I remember the first time I raided on P99 I was actually really confused. There was like 15 of us and I was wondering where the rest of the raid was at, or if we were going to cancel it, and then we zoned in and completely dominated the content. IDK if this is because P99 is scaled wrong, or if modern hardware and knowledge have just trivialized the experience, but it wasn't fun for me at all.
I still never quest on classic WoW btw. I always grind and I get a ton of epics and gold by doing so and out-level all of my friends (granted I know all of the good spots). I passionately hate leveling through the quest system, as do most players, apparently. Which is why a lot of my friends on WoW exclusively level through the dungeon system
[You must be logged in to view images. Log in or Register.] like if some people like quests, that's fine, I get it. But like.... it's so repetitive and redundant.