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  #1  
Old 06-24-2024, 02:46 PM
Jimjam Jimjam is offline
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Originally Posted by magnetaress [You must be logged in to view images. Log in or Register.]
One of the downfalls of modern wow is Tanks being able to self heal and dps effectively enough "they don't need their groups". It's only inconvenient butt they can solo slowly the big bosses.

Warriors give up the ability to solo so they can take the big hits. To solo they would need massive hp pools and fights would last upwards of 40 minutes. So they are relegated to dpsing and taking the hits for their team. That said two warriors can easily trade off and succeed very well with just bind wound. EQ gets good when you add another... ench/clr combo way better than solo ench. Trios are the sweet spot unless you have a full group with plenty of mobs around.
Warrior was so powerful on p99 when sneak pulling was in and bind wound could be done in combat while taking/doing damage.

Well, still not as powerful as the top tier classes, but it was a window into 'if Verant made warriors have decent self support like modern (read 2004) MMOs'.
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Old 06-24-2024, 04:28 PM
Topgunben Topgunben is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Warrior was so powerful on p99 when sneak pulling was in and bind wound could be done in combat while taking/doing damage.

Well, still not as powerful as the top tier classes, but it was a window into 'if Verant made warriors have decent self support like modern (read 2004) MMOs'.
It seems as though balances can blur lines between classes so badly that they become a bowl of mush.

However, giving warriors some type of double bonus to AC from worn armor would balance the classes and while also further distinguishing them.
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