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#1
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If a Paladin is played right their CC can be as effective as an Enchanter (except on heavy casters where you cannot get out of LoS).
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#2
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Paladin:
- Pretty good heals - Decent buffs - Ressurect - Stuns - Better 72m skill Shadowknight: - Feign death - Reasonable DPS when not tanking - Both types of invis - Can solo decently - Lifetaps - Can hold aggro for less mana than paladins which is very helpful in chain-pulling groups where you never get to sit down - Much better race choices - Better gear in Kunark - Insta-click invis - Summon corpse | ||
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#3
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PVE: Depends on situation. I'd say SK because the races that SK's can be have advantages. FD also makes soling deep in dungeons a lot more practical.
PVP: Shadowknight - HT is better than LoH in PVP. The ability to snare is better than paladin root and is harder to resist. Lifetap to finish low targets. | ||
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#4
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Quote:
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#5
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Quote:
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