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#1
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34% haste is reducing your delay by 10. 68% haste is reducing your delay by 6. You are getting less returns for the same amount of haste added to your character. You are not grasping this basic concept. Quote:
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Last edited by DeathsSilkyMist; 08-15-2023 at 03:25 PM..
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#2
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No haste = 150 34% haste = 201 68% haste = 252 100% haste = 300 Your first 34% gave you 51 more rounds. The next 34% gives you … 51 additional extra rounds (same as the first 34%). At 100% haste you get 150 more rounds (twice what you started with). Is this guy serious?
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#3
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However, that doesn't mean every math formula I do is incorrect, as you are probably going to try and argue. A 0.8 DPS boost is still giving you 2880 damage per hour, assuming you are auto attacking non-stop. This is unrealistic, which means you are realistically getting a significantly lower number, unless maybe you are being power leveled. When factoring in respawn timers, saving 2 seconds per kill is not always going to result in additional kills per hour, or a significant boost to your meditation/hp regen times. There are many scenarios where it is doing nothing for you.
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Last edited by DeathsSilkyMist; 08-15-2023 at 03:34 PM..
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#4
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With 34% haste the delay is now 29.85 or a round per 2.985 seconds. With a 68% haste the delay is now 23.809 or a round per 2.381 seconds If you are fighting for 600 seconds (10 minutes) -you get 150 rounds with a 4 second delay between rounds -you get 200.957 rounds with a 2.985 second delay between rounds -you get 252 rounds with a 2.381 second delay between rounds Don’t believe me? Use a calculator 600/4 = 150 600/2.985 = 200.957 600/2.381 = 252 This is how math, percentages, and time work …
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