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  #1  
Old 07-25-2023, 02:53 PM
CrazyPro CrazyPro is offline
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The solution to all our problems is literally just a forced rotation of all raid mobs and instead of the draft, there will be free for all weeks where any guild can kill any mob.
Then we can live happily ever after.
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  #2  
Old 07-25-2023, 03:00 PM
cd288 cd288 is offline
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Originally Posted by CrazyPro [You must be logged in to view images. Log in or Register.]
The solution to all our problems is literally just a forced rotation of all raid mobs and instead of the draft, there will be free for all weeks where any guild can kill any mob.
Then we can live happily ever after.
Which would be the antithesis of classic EQ because at that point you might as well have instancing.

I don't mind a once a month draft. I think it's a cool mechanic and the draft itself is actually kinda fun to attend and watch haha

But full on enforced rotations would kind of be too much IMO. I do like a little competition the other weeks! Even if I'm not in the guild that's winning all the targets lol
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  #3  
Old 07-25-2023, 03:01 PM
enjchanter enjchanter is offline
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Instances would save so many paragraphs of typing
And solve every problem this server ever had
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  #4  
Old 07-26-2023, 10:29 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by enjchanter [You must be logged in to view images. Log in or Register.]
Instances would save so many paragraphs of typing
And solve every problem this server ever had
Instances would probably also cause a lot of players to leave, tanking the server populations. The same thing happens on TLP.

People get their loot quickly due to every guild being able to kill the same mobs at the same time. Then they get bored and leave. It would basically be the death of P99.

TLP already exists if you want instancing.
Last edited by DeathsSilkyMist; 07-26-2023 at 10:50 AM..
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  #5  
Old 07-26-2023, 11:06 AM
enjchanter enjchanter is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Instances would probably also cause a lot of players to leave, tanking the server populations. The same thing happens on TLP.

People get their loot quickly due to every guild being able to kill the same mobs at the same time. Then they get bored and leave. It would basically be the death of P99.

TLP already exists if you want instancing.
I think ppl don't quit because they get their gear quickly , I think ppl quit because boomers can't handle learning a new system every once in a while
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  #6  
Old 07-26-2023, 11:22 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by enjchanter [You must be logged in to view images. Log in or Register.]
I think ppl don't quit because they get their gear quickly , I think ppl quit because boomers can't handle learning a new system every once in a while
It's the same thing that happens in just about any game with faster loot progression. The faster the loot progression, the faster the turn-around. Once your goals have been fulfilled, there isn't a good reason to stick around.

P99 not having instancing makes it difficult for a player to achieve even one BiS character. This means you will have a goal that takes years to complete, instead of weeks/months.
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  #7  
Old 07-26-2023, 01:21 PM
cd288 cd288 is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
P99 not having instancing makes it difficult for a player to achieve even one BiS character. This means you will have a goal that takes years to complete, instead of weeks/months.
For a lot of people sure, unless you join the top guild in which case you are constantly getting the vast majority of the targets, DKP prices scale down, and it's just easier in general. You do have a bit more competition in terms of amount of players in the guild, but again DKP prices will go down a bit overall due to the frequency of getting the targets so it sort of offsets.

If you're in any other guild (unless said guild is able to regularly compete and actually win a majority of targets at times) then yeah it's going to take a very long time.
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  #8  
Old 07-26-2023, 09:25 AM
Toxigen Toxigen is offline
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im not sayin its pixels...but...pixels
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  #9  
Old 07-31-2023, 07:21 PM
enjchanter enjchanter is offline
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Instancing would literally save the server
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  #10  
Old 07-31-2023, 07:52 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by enjchanter [You must be logged in to view images. Log in or Register.]
Instancing would literally save the server
Save it from what? The population has remained steady for years. There's around 1.5-2k players at peak times when looking at both servers. The population was also around 1.5-2k players on Blue before Green launched at peak times.

There are some people who play on both servers at the same time, and some boxers, but I doubt that is making up a significant portion of the numbers. Unless someone can show otherwise.
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