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#4281
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I am personally all-in on the Enc/Enc/Clr/Wiz train now. How can an Ogre with 60 Intelligence (literally a retard-level IQ) from the swamps of Oggok hope to compete with a Wizard with 255 INT (god-tier IQ) from the upper echelons of Felwithe or Neriak? The Ogre has almost certainly never touched a woman, and probably can't even tie his own shoes, assuming he can even find a pair that fit on his fat, elephant-like feet. Meanwhile, the Wizard is effortlessly spitting out 56 DPS with a Rend Robe, snaring, stunning, bursting down nameds, staff pulling, TLing and porting all over the world AND TO OTHER PLANES OF EXISTENCE ENTIRELY.
And the Chad Wizard does all of this before the virgin Ogre can even remember what class he is, and while maintaining a levitation spell on the slutty Human chick from South Qeynos he keeps hidden under his flowing, majestic robe. | ||
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#4282
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However, if you wanted a solo crew with a dedicated Wizard, a Shaman/Enchanter/Enchanter/Wizard group would be an even stronger option in that scenario. The Shaman can solo something like A4 while there are no duo targets available. The Cleric cannot solo as much as a Shaman, so you are restricting your options by forcing a duo + solo split with Cleric/Enchanter/Enchanter/Wizard. You could have a 3 player solo split with a Shaman. Nobody seems to be disagreeing with the idea that Shamans are a very strong solo class. When an Enchanter does need backup for a harder target, the Shaman will work just fine. That is the whole purpose of the Wizard after all, being able to gather up the group members quickly to hit a target. You can also just roll Barbarian if you care so much about looking like a human as a Shaman.
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Last edited by DeathsSilkyMist; 07-02-2023 at 02:59 PM..
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#4284
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Evidence trumps physical appearance. Never judge a book by it's cover, as they say.
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#4286
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Looking good! Nice Epic.
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#4287
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#4288
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Ngl after watching New metas I want to roll a wizard
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#4289
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#4290
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Wizard quadding itself is pretty unique from anything else in EQ with the instacast Flux staff and the AE Bonds of Force snare, and feels sort of like a combination of Bard kiting and Druid quadding (prob cuz the mobs are running at you full speed while you get them grouped up before snaring). But it's almost meditative once you discover a new quad spot and get good at pulling it. Strongly rec a Wizard alt to anyone who's never gotten around to playing one. Can quad up to 50 pretty easily and be a port/TL bot at least, and if you feel like a total boss the first time you drop an Ice Comet (it's hard not to), that alone may given you enough juice to hit 60. | |||
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