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#1
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Saying you cannot do something that people have done before is a silly argument to make. If your group agrees to it, there is no problem. I am not sure why you are assuming I just started root rotting without group approval lol. Most groups don't bother doing these kinds of strategies because long time players intuitively understand you don't need to maximize DPS to have efficient kill speeds. You are correct on that point. This is why Mage is unnecessary in this four man group. Two Enchanters are covering the DPS just fine. But if people admitted that, then they would admit Mage is unecessary, and they are unwilling to do that. This is why you don't see a lot of 6 man XP groups. Six people do more DPS, but you aren't gettng enough XP in return to justify the extra DPS. The same logic applies for this four man group. The Mage's extra DPS isn't useful enough to justify wasting a group slot. If you need CoTH, that is a different story. Quote:
I don't normally record group sessions because I think it is impolite to upload videos without the groups approval.
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Last edited by DeathsSilkyMist; 06-25-2023 at 12:50 AM..
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#3
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Generally when I end up DoTing multiple rooted enemies, it is because the group is already bringing in multiple mobs and CCing with root. The group and I know which mobs are not going to be an issue if they get DoTed, so the group doesn't deny my request to DoT. In a place like Velks, it is easy to get the group to agree to root rotting spiders. There are plenty to kill, the risk is low, and the verticality allows you to gain xp from the kills without worry. I can do that independant of what the group is doing. Quote:
I said Enchanter/Enchanter/Cleric/Shaman or Enchanter/Enchanter/Shaman/Necro in my original post on this thread. This is because 2x Enchanters provide the DPS, and the Shaman + Cleric supply enough utility and mitigation to keep the Enchanters going without a hitch. Shamans with Torpor can also do some encounters Enchanters can't (such as WW Dragons), so you are expanding the content you can do. You swap the Cleric for Necro if you need FD, because you don't need CH for 3-4 player content, and Necros can res. You aren't doing fights that use Warrior discs, and you can have the Shaman tank to alleviate the need to CH pets. The vast majority of 3-4 player content does not out damage Torpor + Slow. The content that does is generally safer with 5-6 people. Its risky to do something like Xenovorash with a low player count. It's better to just ask a few friends to help you so you don't lose progress. You only have about 50 minutes before the mob despawns.
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#4
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I'm not trying to put words in your mouth or trying to score debate points, just trying to understand your position. | ||||||
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#5
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More and more people are seeing him for the fool he is, but he still doesn't get the picture. Noone is going to appreciate an idiot shaman attempting to root rot in Seb alongside two enchanters with charms. NOONE! The man is a disgusting liar. | |||
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#6
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Your entire argument is the assumption that everybody simply agrees with you. I am not sure why you think a delusional assumption like that is evidence of anything, other than your own narcissism getting the better of you.
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