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  #1  
Old 08-16-2011, 07:03 AM
Treats Treats is offline
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Posted these in another thread:
Code:
[DAMAGE BONUSES; Two Hand Blunt]

(FAST) IF WeaponDelay <= 27
1.) DamangeBonus = One Handed DamageBonus + 1
* Damage Bonuses are always rounded down (ie, 7.65 = 7).

(MEDIUM) IF WeaponDelay >= 28 AND <= 39 
1.) DamageBonus = One Handed DamageBonus + (Level - 27) / 4

(SLOW) IF WeaponDelay >= 40 AND <= 42
1.) DamageBonus = One Handed DamageBonus + ((Level - 27) / 4) + 1

(VERY SLOW) IF WeaponDelay > 42
1.) DamageBonus = One Handed DamageBonus + ((Level - 27) / 4) + (WeaponDelay - 34) / 3
WeaponDelay > 42 could have been added later, I'm not sure. But it is taken from this link on March 2, 2001:

http://web.archive.org/web/200103021...ls/damage1.php

Level 44 Warrior Damage bonus using Weighted Axe (45/150)

6 + ((44 - 27) / 4) + ((150 - 34) / 3) = 48
  #2  
Old 08-15-2011, 09:21 PM
Bruman Bruman is offline
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I didn't see it in the notes, so can I get confirmation - monk bracer sky upgrade works properly now?
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  #3  
Old 08-15-2011, 11:08 PM
h0tr0d (shaere) h0tr0d (shaere) is offline
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Was it intended to up the Spiroc Lord's ae? doing 639 now... much more then before.
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All raid mobs provide an "FTE Shout" that show what guild has engaged. Kill stealing will be severely disciplined. But not really.
  #4  
Old 08-16-2011, 08:37 AM
Rogean Rogean is offline
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Many people are posting in the wrong forums.

If you are crashing trying to launch the game, please see the post already made in the tech forums with solutions.
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  #5  
Old 08-16-2011, 03:41 PM
h0tr0d (shaere) h0tr0d (shaere) is offline
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Kanras: Fix for mobs immediately pathing away after FD.

Doesn't look like it took.
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Quote:
Originally Posted by Rogean
All raid mobs provide an "FTE Shout" that show what guild has engaged. Kill stealing will be severely disciplined. But not really.
  #6  
Old 08-16-2011, 03:53 PM
SavageHenry SavageHenry is offline
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Anyone seen Dragoon Zytl yet? I killed Kizdean Gix 10-15 times today and didn't see him where he's supposed to spawn. Ran around the entire zone looking but still didn't see him.
  #7  
Old 08-17-2011, 07:07 PM
Pigdogius Pigdogius is offline
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wsock32.dll scares me [You must be logged in to view images. Log in or Register.]
  #8  
Old 08-20-2011, 03:05 PM
moklianne moklianne is offline
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Quote:
Originally Posted by Pigdogius [You must be logged in to view images. Log in or Register.]
wsock32.dll scares me [You must be logged in to view images. Log in or Register.]
This bothers me as well.
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  #9  
Old 08-14-2011, 12:36 AM
Marglar Marglar is offline
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"Kanras: Removed hard "calculated damage" cap for < 10 and < 20 players, replaced with weapon_dmg cap."

can you explain what this means? example, I am a 15 monk with a 23/28 2hb. pre patch, hard capped at 28 damage. post patch, still capped at 28 damage.

what is the weapon damage cap, exactly?
  #10  
Old 08-14-2011, 01:20 AM
kanras kanras is offline
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Quote:
Originally Posted by Marglar [You must be logged in to view images. Log in or Register.]
"Kanras: Removed hard "calculated damage" cap for < 10 and < 20 players, replaced with weapon_dmg cap."

can you explain what this means? example, I am a 15 monk with a 23/28 2hb. pre patch, hard capped at 28 damage. post patch, still capped at 28 damage.

what is the weapon damage cap, exactly?
This was ninja-patched w/o notes in a prev. patch. But in general, your 23/28 2hb is a 14/28 2hb until you hit 20.
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