Qeynos in of itself was well designed. Lots of detail, the different factions and quests. For example the guard by the clock, one is good one is bad (there is some quest involved there too).
The problem starts when you leave. QH for example had that broken warrior sword quest, does not have much in it aside from BB, and Surefall which seems like it was supposed to be a starting city but was never finished. Then you have WK which is just a barren waste with a spattering of mobs and a couple of guard outposts. Just a huge waste of space. Same with NK...huge zone, nothing going on really, and again, huge waste of space. SK is one of the only zones you can actually level in up to around 40ish? And Paw at the time was a lv 15 zone (I am going with launch zones etc here, not the revamps).
My point being is if you look at FP, you can get to Lavastorm in like under 5 min and level from say 15-50 without ever leaving.
The game was surely rushed but I always wonder why they never bothered to do anything around Qeynos aside from BB and Perma. Plus add in the fact that your closest port is NK while in FP, you have WC/Nro/Nek and Lava.
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