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#1
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With a crude stein and a couple basics lulling isn’t dangerous. Also don’t wear crusty armor.
I soloed to 60 easily and never died to a crit fail. Hunt bear a zone and you will never have an issue between root and loh on the run. Later you even get Divine Aura. I wouldn’t sweat it. I would prob only do wis if you plan on raiding a bit. If not, stamina. This is not a good comparison but a DE sk with points in Stamina (90 base). Even replacing the thurg bp and legs with the pally equivalent it’s going to be pretty close. a dwarf with stamina would be closer to the 205 target. https://wiki.project1999.com/Magelo_Blue:TestKnight | ||
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Last edited by Snaggles; 03-07-2023 at 07:09 AM..
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#2
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Fewer resists --> less mana fewer crit resists --> a lot less mana | |||
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#3
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Unless you are lulling nasties in like Chardok or Seb I just don’t see it an issue having less CHA. The last time I stacked it was splitting out unrest basement since there are like half a dozen spawns. Splitting two spawns in oggok, Grobb or HK only has to be done once if you can keep up with respawns. It’s pretty low impact work. Literally the only time I go fill CHA mode is when I’m pacifying to like PH in Kael. Even then for the adventure more than the necessity. To each their own. I just think it’s overplayed and again have a full set I’m constantly looking for a reason to justify using. | |||
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Last edited by Snaggles; 03-07-2023 at 11:56 AM..
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#4
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There are some situations where it isn't a matter of lull splitting and keeping up with respawns though, like when farming dwarf heads in the gd mines. Two guards have to be lulled if killing all of the miners, and they will resist more often than not. And with 130+ cha, crit resists are common enough there. Blowing through invis rings is the other option, but not great since bag space is most important even with alts parked to ground transfer.
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#5
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