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#33
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Quote:
RollD20 is selecting one of these values to multiply the damage by: https://github.com/EQEmu/Server/blob...ttack.cpp#L915 , based on the difference between an offense roll and an AC roll. This is how additional +ATK increases average damage even if it doesn't increase max damage. MeleeMitigation is called here, right before the damage table is applied: https://github.com/EQEmu/Server/blob...tack.cpp#L1348
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Jayya - 60 Rogue, Officer <Auld Lang Syne>
Sanctum Low Man Vindi Kill: https://www.youtube.com/watch?v=xyZfNjvsDRE | |||
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