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  #1  
Old 02-18-2023, 10:24 PM
tadkins tadkins is offline
Fire Giant


Join Date: Jun 2018
Posts: 589
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Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
Embrace being a recluse. It helps.
I have for the most part, just kinda wish I wasn't so lonely sometimes.

But anyhow my life is still basically wyverns, still getting exp at 55 at least. I plan to milk those for as long as it absolutely stops giving me any shred of exp. Not sure when that will be. After that I dunno where I'll go. Suits in WL are so super contested i'm not sure if those will be an option. May just do the 1 spawn and AFK thing as you suggested. Do you have any ideas there? All I really know of is the exile in Swamp.

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Originally Posted by wuanahto [You must be logged in to view images. Log in or Register.]
This is not a community issue, its a game mechanics issue
Just like with hybrids, non-cleric healing and other misc things. Wizards did not shine until Luclin
Right, but seeing as this is a 20 year old long conquered game, i'd hope that folks weren't so uptight about class choice.
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  #2  
Old 02-19-2023, 05:25 AM
wuanahto wuanahto is offline
Sarnak


Join Date: Apr 2021
Posts: 271
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Quote:
Originally Posted by tadkins [You must be logged in to view images. Log in or Register.]
Right, but seeing as this is a 20 year old long conquered game, i'd hope that folks weren't so uptight about class choice.
This game was conquered because of min/maxing.
Warcraft Classic. Warriors and Rogues dominated due to knowledge of 9%+ tohit is elder god king
City of Heroes: Homecoming, due to previous knowledge of 45% defense when fully IO slotted is godlike, less Defenders, Masterminds and Controllers
Star Wars Galaxies: Emu, Mind-damage classes dominate because only two ways to heal Mind damage and that shit comes with longass cooldowns and detrimental effects/wound damage. Also WAY more fucking combat medics this time around due to lesser-known-then diseases and poison damage.
Runescape, more people have defense vs armor trimming


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