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#1
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Rogues theoretically should be able to take hits way better then a Ranger with their much higher caps on defensive skills.
This is one of those things that thematically *seem* wrong, but on paper for all intents and purposes the way they designed this games stats, Rangers are squishier, defensively speaking. (Without getting into HP/Stamina that falls into gearsets) | ||
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#2
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A ranger (or shaman) tanking over a rogue isn’t ideal. It if you want to increase kill speed it’s the way to go. | |||
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#3
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#4
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I’d rather see a cleric load flash of light or chain root than heal a tanking rogue. Not that they can’t, it’s just they shouldn’t have to. | |||
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#5
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Quote:
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