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Old 01-05-2023, 05:08 PM
Snaggles Snaggles is offline
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Join Date: Jul 2011
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
So you've put timer on the first two mobs at 30 second intervals. Out of the remaining 2 mobs you've aggroed one can be snared to give a bit of time between these two chasing you arriving in camp.

Likewise, you can drop a snare onto rooted mobs to further build the delay of it hitting camp.

It's quite fun trying to moderate the time the different adds take to hit camp so they arrive just as the previous mob dies.
Exactly.

Depending on the distance maybe open with a snare. Enveloping Roots (1 min and 1.8 sec cast is great) one and grasping the second. Or whatever works for you.

Having a cheap 13 min snare and 3 root types is pretty great. This assuming you aren’t even snare parking via zoning to split the camp up really nice.

It’s a great point to stack snare. You are just making life easier for everyone. Without a Druid in the group keeping a charmed pet snared also keeps the risk lower once buffed/torched.
Last edited by Snaggles; 01-05-2023 at 05:15 PM..
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