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#1
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Quote:
It sounds like you took the same approach and filled in the missing instruments into the original synthusr.sf2. Sound quality is good. I'm actually happier with yours than where mine is at this stage. But one thing that I've done this time around is start to really dig into the emt / eff files, figure out what some of the unknown values actually do, and discover some of the limitations of the emt filetype that the eff file doesn't have. Currently working on a tool to edit the eff binaries directly, since they support about 4 more functions than the emt filetype does. Feel free to chat me up in the discord about this. | |||
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Last edited by Uthgaard; 11-25-2022 at 12:14 PM..
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#2
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Do you plan on hosting it on Github or something similar? I’m currently working on UI’s for P99, EQ Live and EQ2 at the moment. If your going to make the tool available I’d be more than happy to find time to try and do some zones. As you mentioned Discord, If you have a Discord server for keeping track of your project I would be interested in joining would love to see this completed. | |||
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#3
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Quote:
The current emitters operate via spheres of a set radius. If they overlap they restart the audio. So the only way for wk to have workd continuously without restarting, without also covering the entire zone with a massive radius, is for one of the unknown values to have extended the shape, or have flagged it not to restart the music if it's the same xmi. Quote:
I'm just on the p99 discord, I don't have a special one set up for this. | ||||
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